Reload/Refresh Textures
Posted: Fri Dec 29, 2017 12:04 am
Can we implement the console command line "reload_tex" to force the engine to reload all the textures from streaming assets?
It would save a lot of time for ppl who do the texture mods - it would allow us to change the textures while in the game, saving us the time we spend at the game restarts after any change we make to textures to be able to see them. It would actually start to resemble the work in a actual game editor. Now its very time costly and ineffective.
Thanks for considering it!
PS: "Clear_cache" to empty the memory could be useful, if thats even possible.
PSS: Is there any way to tell which textures are really used ingame? There are unused texture sets, would be great to know all the unused textures.
It would save a lot of time for ppl who do the texture mods - it would allow us to change the textures while in the game, saving us the time we spend at the game restarts after any change we make to textures to be able to see them. It would actually start to resemble the work in a actual game editor. Now its very time costly and ineffective.
Thanks for considering it!
PS: "Clear_cache" to empty the memory could be useful, if thats even possible.
PSS: Is there any way to tell which textures are really used ingame? There are unused texture sets, would be great to know all the unused textures.