BUILD #103 - Unhandled %var Text Macro

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Seterwind
Posts: 24
Joined: Mon Mar 12, 2018 12:39 am

BUILD #103 - Unhandled %var Text Macro

Post by Seterwind »

Hi, I got the exception while talking with an NPC about a specific location in town. I could reproduce it a couple times, but it seemed random.
Speech Bug Daggerfall 1.png
Speech Bug Daggerfall 1.png (1.3 MiB) Viewed 1261 times

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Interkarma
Posts: 7234
Joined: Sun Mar 22, 2015 1:51 am

Re: BUILD #103 - Unhandled %var Text Macro

Post by Interkarma »

Thanks for the report. :)

Rather than a bug, this is just a text macro that hasn't been implemented. Not all of the %var macros are in the game yet. The [unhandled] tag should probably say something like [unsupported] or [NotImplemented] for clarity.

You can see the current state of text macros in the MacroHelper.cs code file. Anything with a null handler is presently unsupported.

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