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Cloning from GitHub

Posted: Wed Aug 24, 2016 11:02 am
by Interkarma
If you’re interested in developing mods or contributing to Daggerfall Unity, you’ll first need to clone the project from GitHub. This light tutorial goes through the basic process of cloning Daggerfall Unity using GitHub for Desktop and opening with a fresh Unity install. There are many other ways to clone from git, but this is probably the simplest if you’re new to Unity or open source repositories.

After cloning the project, I go for a quick run through Privateer’s Hold to check everything is working normally.


Re: Cloning from GitHub

Posted: Sat Aug 27, 2016 11:49 pm
by Arl
Even though I'm not into unity I'm glad you are making this kind of content for your stuff, voiced tutorials from the very main dev is a great thing, and is very encouraging for other people to get into it.

Also, your voice is very appropriate for this kind of commented videos, I don't think this is the kind of feedback you would aspect, but there you have.

Re: Cloning from GitHub

Posted: Sun Aug 28, 2016 9:08 am
by Interkarma
Thank you for the feedback. :)