Re: Closing The Loop On Quests
Posted: Wed Aug 02, 2017 8:37 pm
Nah, that would be insane even for me.
Quest scripts are generated by Template V1.11, a quest compiler/decompiler written by Donald Tipton back in the day. I settled on that for a bunch of reasons. Some of my earlier devlogs on quest system have more details.
I just wrote some command line tools to batch decompile the QBN/QRC files and format for Daggerfall Unity.
Oh, and then I had to reimplement the entire quest system into a new engine without any source code or internal documentation to work from. That's still kind of insane I guess.
Quest scripts are generated by Template V1.11, a quest compiler/decompiler written by Donald Tipton back in the day. I settled on that for a bunch of reasons. Some of my earlier devlogs on quest system have more details.
I just wrote some command line tools to batch decompile the QBN/QRC files and format for Daggerfall Unity.
Oh, and then I had to reimplement the entire quest system into a new engine without any source code or internal documentation to work from. That's still kind of insane I guess.