10 days ago the htc vive arrived and I tested the hell out of it.
pretty amazing. also tested some rpg titles. vr rocks.
would be super nice to have daggerfall unity eventually support it. will be hard to make it work in such a way that it will not cause nausea. anyway after what I have seen in demos so far it should be possible to find navigation mechanics (like teleporting) that should make it feasable eventually.
htc vive - omg
- Interkarma
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Re: htc vive - omg
Jealous!
I'm hoping to start playing with VR sometime next year. What sold you on the Vive over another platform like Oculus? I haven't settled on a platform yet so interested in hearing about your experiences.
I'm hoping to start playing with VR sometime next year. What sold you on the Vive over another platform like Oculus? I haven't settled on a platform yet so interested in hearing about your experiences.
- Nystul
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Re: htc vive - omg
being able to walk around was definitely helping in making the decision for vive. although I will also give the rift a try once they manage to get their shipping problems sorted out.
- Jay_H
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Re: htc vive - omg
Isn't walking around a disadvantage, though? Any Valve game (Portal, Half-Life) has a lot of walking down narrow hallways, to say nothing of the Elder Scrolls. How do you keep walking in your finite residence?
- Nystul
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Re: htc vive - omg
it works this way: small distances are usually walked indeed, longer distances are covered by teleporting mechanism - the thing is the interplay of both mechanisms works so incredible well that it is really amazing.
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Re: htc vive - omg
Or a Virtuix Omni.
But expense on expense...*Does not have one*
But expense on expense...*Does not have one*
Previous experience tells me it's very easy to misunderstand the tone, intent, or meaning of what I've posted. If you have questions, ask.
- Nystul
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Re: htc vive - omg
yeah, and still not available I think
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Re: htc vive - omg
Previous experience tells me it's very easy to misunderstand the tone, intent, or meaning of what I've posted. If you have questions, ask.