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OpenTESArena 0.5.0 Video

Posted: Fri Aug 18, 2017 3:46 am
by afritz1
I made a new release today for my open-source Arena engine. Some of the changes include sound support (.VOC files), more weapon animations, and a day/night cycle.

https://www.youtube.com/watch?v=Iw6DMbuJ6ZA

I also created my first Twitter account today (@aaron_fritz1), and I'll be using that for project updates in the future, just so I'm not taking up the forums as much ;)

Re: OpenTESArena 0.5.0 Video

Posted: Fri Aug 18, 2017 4:04 am
by Jay_H
Right on! :) Don't worry about taking up space on the forums, post your progress as it comes!

Re: OpenTESArena 0.5.0 Video

Posted: Fri Aug 18, 2017 5:54 am
by Interkarma
Just watched video - looks great! Keep up the awesome work. I look forward to seeing your updates on Twitter. :)

Re: OpenTESArena 0.5.0 Video

Posted: Fri Aug 18, 2017 10:15 pm
by Narf the Mouse
Awesome! Just saw the GitHub update while checking websites.

Re: OpenTESArena 0.5.0 Video

Posted: Fri Aug 18, 2017 10:30 pm
by Arl
Nice progress, and good to know about your twitter account.

Re: OpenTESArena 0.5.0 Video

Posted: Sat Aug 19, 2017 10:32 pm
by Deathcrush
afritz1 wrote:I made a new release today for my open-source Arena engine. Some of the changes include sound support (.VOC files), more weapon animations, and a day/night cycle.

https://www.youtube.com/watch?v=Iw6DMbuJ6ZA

I also created my first Twitter account today (@aaron_fritz1), and I'll be using that for project updates in the future, just so I'm not taking up the forums as much ;)
I got so excited as soon as I saw an update video. Looks like things are going well. :mrgreen:

Re: OpenTESArena 0.5.0 Video

Posted: Fri Aug 25, 2017 8:49 am
by Taemos
I watch your GitHub account for updates and am very excited to see this moving forward. Thanks for the update!

Re: OpenTESArena 0.5.0 Video

Posted: Fri Aug 25, 2017 4:10 pm
by afritz1
I'm aiming for releases about every 4 months, so maybe expect the next one around the middle of December or early January. You can always compile the code yourself if you want to try it out anytime (although I would only recommend this for people familiar with programming).

I added diagonal wall rendering a few days ago, and I think I'll try distant objects (mountains, clouds, stars) next. I haven't found an efficient way to render lights yet, but I'm going to experiment a bit to see what works.

Re: OpenTESArena 0.5.0 Video

Posted: Fri Aug 25, 2017 10:57 pm
by Arl
afritz1 wrote:I added diagonal wall rendering a few days ago, and I think I'll try distant objects (mountains, clouds, stars) next. I haven't found an efficient way to render lights yet, but I'm going to experiment a bit to see what works.

Twitt about it and add images of your progress! I would love to see that.