I interviewed Julian LeFay last week
Posted: Fri Oct 27, 2017 7:28 pm
I'm a longtime Elder Scrolls fan, played all the games (even Battlespire and Redguard), and consider Daggerfall one of the best RPGs ever created. I run a small but growing YouTube channel now and I did a video on Daggerfall about a year ago expressing what I found so compelling about it, and has since gained over 110,000 views, so I know there are others out there too.
I had an webcam interview with Julian LeFay (tech lead and "father of the Elder Scrolls") last weekend for 3 hours. Talked about a lot of stuff but the guy is really a fascinating figure. He hasn't been involved in the gaming industry for quite some time, but he did help on a SEGA project and the fighting game Skullgirls a few years ago.
I intend on posting the interview early next week after I add some graphics, photos, visuals and an intro, but I'm pretty excited to show it to the world as Julian hasn't been really recognized for his brilliant work as much as he should have been.
He even said he'd be open to help if he could with these Daggerfall remake projects like this Unity project, but he says he doesn't have the source code anymore, unfortunately.
Anyways, thought I'd share the news, and if I remember I'll post the interview here as I'm sure Daggerfall fans like myself would be interested in hearing from him.
Ian @ Indigo Gaming
https://www.youtube.com/IndigoGamingChannel
I had an webcam interview with Julian LeFay (tech lead and "father of the Elder Scrolls") last weekend for 3 hours. Talked about a lot of stuff but the guy is really a fascinating figure. He hasn't been involved in the gaming industry for quite some time, but he did help on a SEGA project and the fighting game Skullgirls a few years ago.
I intend on posting the interview early next week after I add some graphics, photos, visuals and an intro, but I'm pretty excited to show it to the world as Julian hasn't been really recognized for his brilliant work as much as he should have been.
He even said he'd be open to help if he could with these Daggerfall remake projects like this Unity project, but he says he doesn't have the source code anymore, unfortunately.
Anyways, thought I'd share the news, and if I remember I'll post the interview here as I'm sure Daggerfall fans like myself would be interested in hearing from him.
Ian @ Indigo Gaming
https://www.youtube.com/IndigoGamingChannel