Upscaled animation
- MeteoricDragon
- Posts: 141
- Joined: Mon Feb 12, 2018 8:23 pm
Upscaled animation
I'd love to see upscaled animations for weapon attacks and magic attacks as well (once it's implemented).
- Igor
- Posts: 32
- Joined: Sun Nov 19, 2017 10:06 am
Re: Upscaled animation
I wanted to do this soon.
- MeteoricDragon
- Posts: 141
- Joined: Mon Feb 12, 2018 8:23 pm
Re: Upscaled animation
That's cool. What tools do you use?Igor wrote:I wanted to do this soon.
- Igor
- Posts: 32
- Joined: Sun Nov 19, 2017 10:06 am
Re: Upscaled animation
I replaced the steel dagger. It remains to replace about another hundred weapons.
I use DAZ3D and Krita. For such a replacement is enough.
I use DAZ3D and Krita. For such a replacement is enough.
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- dagger1.jpg (295.96 KiB) Viewed 3040 times
- delvisomanda
- Posts: 84
- Joined: Mon Jan 08, 2018 4:29 pm
- Location: Argentina
Re: Upscaled animation
damm, what a change, with the hd texture, this would change the game... I hope to see more... sorry for my bad english.
Currently translating Daggerfall into Spanish.
- MeteoricDragon
- Posts: 141
- Joined: Mon Feb 12, 2018 8:23 pm
Re: Upscaled animation
Is the dagger the only weapon you've modded? is your mod in the mods section?
- Igor
- Posts: 32
- Joined: Sun Nov 19, 2017 10:06 am
Re: Upscaled animation
Only steel dagger. It's in Grafon viewtopic.php?f=14&t=812.MeteoricDragon wrote:Is the dagger the only weapon you've modded? is your mod in the mods section?
There are some difficulties with the download, see the link: viewtopic.php?f=14&t=812&start=20#p10018.