Upscaled animation

Talk about the mods you'd like to see in Daggerfall Unity. Give mod creators some ideas!
Post Reply
User avatar
MeteoricDragon
Posts: 141
Joined: Mon Feb 12, 2018 8:23 pm

Upscaled animation

Post by MeteoricDragon »

I'd love to see upscaled animations for weapon attacks and magic attacks as well (once it's implemented).

User avatar
Igor
Posts: 32
Joined: Sun Nov 19, 2017 10:06 am

Re: Upscaled animation

Post by Igor »

I wanted to do this soon.

User avatar
MeteoricDragon
Posts: 141
Joined: Mon Feb 12, 2018 8:23 pm

Re: Upscaled animation

Post by MeteoricDragon »

Igor wrote:I wanted to do this soon.
That's cool. What tools do you use?

User avatar
Igor
Posts: 32
Joined: Sun Nov 19, 2017 10:06 am

Re: Upscaled animation

Post by Igor »

I replaced the steel dagger. It remains to replace about another hundred weapons.

I use DAZ3D and Krita. For such a replacement is enough.
Attachments
dagger1.jpg
dagger1.jpg (295.96 KiB) Viewed 2862 times

User avatar
delvisomanda
Posts: 84
Joined: Mon Jan 08, 2018 4:29 pm
Location: Argentina

Re: Upscaled animation

Post by delvisomanda »

damm, what a change, with the hd texture, this would change the game... I hope to see more... sorry for my bad english.
Currently translating Daggerfall into Spanish.

User avatar
MeteoricDragon
Posts: 141
Joined: Mon Feb 12, 2018 8:23 pm

Re: Upscaled animation

Post by MeteoricDragon »

Is the dagger the only weapon you've modded? is your mod in the mods section?

User avatar
Igor
Posts: 32
Joined: Sun Nov 19, 2017 10:06 am

Re: Upscaled animation

Post by Igor »

MeteoricDragon wrote:Is the dagger the only weapon you've modded? is your mod in the mods section?
Only steel dagger. It's in Grafon viewtopic.php?f=14&t=812.

There are some difficulties with the download, see the link: viewtopic.php?f=14&t=812&start=20#p10018.

Post Reply