Win7 x64-Build 120: New game starts outside of Priv.Hold & runs very slow, cant move around [RESOLVED]
- King of Worms
- Posts: 4753
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
- Contact:
Win7 x64-Build 120: New game starts outside of Priv.Hold & runs very slow, cant move around [RESOLVED]
Hi, strange bug:
All mods disabled BUT streaming assets/textures
New character
After loading into the Privateers hold for a 1st time - I get this: When I disable my whole textures folder, everything is ok all of sudden. Changing texture compression on/off doesnt influence this bug.
I cant move or look around, game seems to be running but very slow, just 1 frame every 5 seconds cca - this happens specifically with a new character.
If I load a old save located outside, game works normally - even with texture folder enabled.
When I load a save from Privateers hold, I get black screen but if I move my mouse, I can see the compass moving - than if I press ESC I can see Im somewhere below the dungeon, I can see distant trees from below the terrain...
All mods disabled BUT streaming assets/textures
New character
After loading into the Privateers hold for a 1st time - I get this: When I disable my whole textures folder, everything is ok all of sudden. Changing texture compression on/off doesnt influence this bug.
I cant move or look around, game seems to be running but very slow, just 1 frame every 5 seconds cca - this happens specifically with a new character.
If I load a old save located outside, game works normally - even with texture folder enabled.
When I load a save from Privateers hold, I get black screen but if I move my mouse, I can see the compass moving - than if I press ESC I can see Im somewhere below the dungeon, I can see distant trees from below the terrain...
Last edited by King of Worms on Sat Jun 09, 2018 8:54 am, edited 3 times in total.
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
- Interkarma
- Posts: 7247
- Joined: Sun Mar 22, 2015 1:51 am
Re: Win7 x64 - Build 120
Please post your output log and I'll take a look, thank you.
Also, don't forget to put a meaningful description of the bug in your topic title.
Also, don't forget to put a meaningful description of the bug in your topic title.
- King of Worms
- Posts: 4753
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
- Contact:
Re: Win7 x64 - Build 120
Hi, sorry I was tired yesterday, Ive updated the thread name & log is here:
https://files.fm/u/7g9qbag7#_
PS: the screen Ive attached appears VERY fast after the intro sequence is skipped, like in 1 second, so it appears the loading is basically skipped as well. Usually it takes 30 seconds for me +/- with my texture pack.
Thank you!
https://files.fm/u/7g9qbag7#_
PS: the screen Ive attached appears VERY fast after the intro sequence is skipped, like in 1 second, so it appears the loading is basically skipped as well. Usually it takes 30 seconds for me +/- with my texture pack.
Thank you!
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
- TheLacus
- Posts: 1305
- Joined: Wed Sep 14, 2016 6:22 pm
Re: Win7 x64-Build 120: New game starts outside of Priv.Hold & runs very slow, cant move around
Hi, are you using any emission map for a billboard (lamp, fire etc.)?
- King of Worms
- Posts: 4753
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
- Contact:
Re: Win7 x64-Build 120: New game starts outside of Priv.Hold & runs very slow, cant move around
Hi, no I dont. I just tryed build 116 and it does not work neither. I tryed new instal using daggerfall setup than dropped build 120 onto it + streaming assets folder from old instal and same error. This is getting strange.
EDIT: some saves work, but I cant for example load my save in Wayrest castle. When I load a working save, travel to wayrest and try to enter the castle, game loads and than I appear INFRONT of the wayrest castle again, as if Ive never tryed to enter. It just eats a chunk of memory. I can repeat that and I will never get inside
EDIT: some saves work, but I cant for example load my save in Wayrest castle. When I load a working save, travel to wayrest and try to enter the castle, game loads and than I appear INFRONT of the wayrest castle again, as if Ive never tryed to enter. It just eats a chunk of memory. I can repeat that and I will never get inside
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
- King of Worms
- Posts: 4753
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
- Contact:
Re: Win7 x64-Build 120: New game starts outside of Priv.Hold & runs very slow, cant move around
FOUND A SOLUTION!!!
CRAZY!
Its all caused by ONE texture
THIS MOFO!! I remove it, it works, I put it back, it stops working
This was pure LUCK, you asked about emmision maps for a lamp and I realized Ive created a new lamp (without emmision map) found it, removed it and here we are working again... I can load any save and new game works as well
CRAZY!
Its all caused by ONE texture
THIS MOFO!! I remove it, it works, I put it back, it stops working
This was pure LUCK, you asked about emmision maps for a lamp and I realized Ive created a new lamp (without emmision map) found it, removed it and here we are working again... I can load any save and new game works as well
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
- King of Worms
- Posts: 4753
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
- Contact:
Re: Win7 x64-Build 120: New game starts outside of Priv.Hold & runs very slow, cant move around
I guess Ill avoid the whole 210 archive for now
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
- Interkarma
- Posts: 7247
- Joined: Sun Mar 22, 2015 1:51 am
Re: Win7 x64-Build 120: New game starts outside of Priv.Hold & runs very slow, cant move around
Looking at the log, this appears to be a duplicate key in the material dictionary throwing the game into a spin. Not sure why this is happening, but definitely a bug. Will leave this open until we have a chance to dig into it.
Thanks for the great feedback.
Thanks for the great feedback.
- TheLacus
- Posts: 1305
- Joined: Wed Sep 14, 2016 6:22 pm
Re: Win7 x64-Build 120: New game starts outside of Priv.Hold & runs very slow, cant move around
Yes, there is a (very stupid) issue with emission maps for these billboards. If you don't supply one, the albedo is used for full emission, but a leftover from code rewrite caused wrong texture index to be used to save in cache.
Thank you for report and my apologies for the inconvenience.
Thank you for report and my apologies for the inconvenience.
- King of Worms
- Posts: 4753
- Joined: Mon Oct 17, 2016 11:18 pm
- Location: Scourg Barrow (CZ)
- Contact:
Re: Win7 x64-Build 120: New game starts outside of Priv.Hold & runs very slow, cant move around
Im a bit confused, will this be changed in the future or shall I always include the emission map for this archive since now on? Anyway, Im happy we found the source of this bug & I was glad to be of assistance
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz