Random enemies respawn on load [RESOLVED]
- kingOfWyrms
- Posts: 49
- Joined: Fri Aug 07, 2015 3:46 am
Random enemies respawn on load [RESOLVED]
Just built and ran the latest version of DFTFU, and I noticed something that I think might be a bug, but I'm not sure. I made a quicksave and loaded it, but every time I reload it randomizes the enemy types. What was a ghost the first time is a bat the second load and a spider the third. Tried loading the save in Windows #49 and the same thing happened. So, has persistence not been implemented for enemies in a dungeon yet, or is this a bug?
- Interkarma
- Posts: 7247
- Joined: Sun Mar 22, 2015 1:51 am
Re: Bug, or Unimplemented?
This one is definitely a bug. I had this fixed a while back, but the new save/load setup appears to have caused a regression. I have this in my bug-list to correct by 0.4 stable.
Edit: I updated title and moved to bug reports, so we can all refer back to later.
Edit: I updated title and moved to bug reports, so we can all refer back to later.
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- Posts: 379
- Joined: Fri Oct 07, 2016 10:41 am
Re: Random enemies respawn on load
I think this may be fixed. I used to see this sometimes happen but not recently. If the problem save file still exists, could the reporter try loading it now?
- Interkarma
- Posts: 7247
- Joined: Sun Mar 22, 2015 1:51 am
Re: Random enemies respawn on load
Yep, I made some changes spawning a while back that should fix this one. I'll mark as resolved for now.