[MOD]Outfit Manager Release
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[MOD]Outfit Manager Release
As requested in the features forum, I constructed an outfit manager mod for players.
In simple terms, the mod saves the current outfit you have equipped to a bundled number. You then use the menu to scroll through the bundles to either save, load, or delete them. You have have as many outfit bundles as you wish, and they will remove every item of your current outfit and equip the saved outfit.
This ensures an exact outfit match from the saved one.
In the feature, it may be possible to allow players to exempt equipment slots from being loaded on outfit changes, so they can keep certain items on at all times. For now, just save it to every outfit.
Follow the below link for more information and a short video showing how it works.
WHERE CAN I DOWNLOAD THIS MAGIC?
https://www.nexusmods.com/daggerfallunity/mods/62
In simple terms, the mod saves the current outfit you have equipped to a bundled number. You then use the menu to scroll through the bundles to either save, load, or delete them. You have have as many outfit bundles as you wish, and they will remove every item of your current outfit and equip the saved outfit.
This ensures an exact outfit match from the saved one.
In the feature, it may be possible to allow players to exempt equipment slots from being loaded on outfit changes, so they can keep certain items on at all times. For now, just save it to every outfit.
Follow the below link for more information and a short video showing how it works.
WHERE CAN I DOWNLOAD THIS MAGIC?
https://www.nexusmods.com/daggerfallunity/mods/62
Last edited by l3lessed on Sat Feb 13, 2021 10:33 am, edited 2 times in total.
My Daggerfall Mod Github: l3lessed DFU Mod Github
My Beth Mods: l3lessed Nexus Page
Daggerfall Unity mods: Combat Overhaul Mod
Enjoy the free work I'm doing? Consider lending your support.
My Beth Mods: l3lessed Nexus Page
Daggerfall Unity mods: Combat Overhaul Mod
Enjoy the free work I'm doing? Consider lending your support.
- King of Worms
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Re: Outfit Manager Release - 1.0
This is very nice!
It can be also used as weapon hot keys I guess, that would be great, will test it, thank you
It can be also used as weapon hot keys I guess, that would be great, will test it, thank you
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- Ralzar
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Re: Outfit Manager Release - 1.0
I’ll check this out when I’m back from the holidays.
It looks like a great match for C&C
It looks like a great match for C&C
Last edited by Ralzar on Tue Dec 24, 2019 10:13 pm, edited 1 time in total.
- pango
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Re: Outfit Manager Release - 1.0
From quick testing, it seems to work fine under Linux, thank you!
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When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
- Seferoth
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Re: Outfit Manager Release - 1.0
Works great! Thank you, this makes playing as character that uses bow and melee weapon much more fun!
- pango
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Re: Outfit Manager Release - 1.0
Is it intentional that the OM panel shows up every time a UI window is opened?
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart
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Re: Outfit Manager Release - 1.0
Yes. The menu will show up anytime you open a daggerfall menu. It was a quick coding hack to get this together and released. It will be replaced at some point.
Hot keys will be in future release.
Hot keys will be in future release.
My Daggerfall Mod Github: l3lessed DFU Mod Github
My Beth Mods: l3lessed Nexus Page
Daggerfall Unity mods: Combat Overhaul Mod
Enjoy the free work I'm doing? Consider lending your support.
My Beth Mods: l3lessed Nexus Page
Daggerfall Unity mods: Combat Overhaul Mod
Enjoy the free work I'm doing? Consider lending your support.
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Re: Outfit Manager Release - 2.0
Merry Christmas & Happy Holidays to everyone. I hope you enjoy this time in whatever way makes you feel content.
I wanted to drop a gift for everyone.
I have released Outfit Manager 2.0, which includes custom named outfits and other additions
Check out the nexus page to see all the cool new features.
https://www.nexusmods.com/daggerfalluni ... escription
Next up will be hotkeys for using features without ui components and hiding hi completely, by the press of a button.
I wanted to drop a gift for everyone.
I have released Outfit Manager 2.0, which includes custom named outfits and other additions
Check out the nexus page to see all the cool new features.
https://www.nexusmods.com/daggerfalluni ... escription
Next up will be hotkeys for using features without ui components and hiding hi completely, by the press of a button.
My Daggerfall Mod Github: l3lessed DFU Mod Github
My Beth Mods: l3lessed Nexus Page
Daggerfall Unity mods: Combat Overhaul Mod
Enjoy the free work I'm doing? Consider lending your support.
My Beth Mods: l3lessed Nexus Page
Daggerfall Unity mods: Combat Overhaul Mod
Enjoy the free work I'm doing? Consider lending your support.
- Seferoth
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Re: Outfit Manager Release - 1.0
Thank you.
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Re: Outfit Manager Release - 1.0
Thank you very much for creating this mod and providing an update. This has added a new level of roleplay that I now can't be without.
My only issue so far is the fact that the buttons are on the side rather than on the inventory menu itself. I happen to like using full screen/stretched UI and it ends up hiding the Outfit Manager behind the inventory menu. But it appears that you are already fixing that in the future.
A suggestion for an added feature in the future is to have various saved outfit sets automatically enable themselves in different situations. You could designate a night set, outdoor set, indoor set, dungeon set, travel set, etc. and you could make them automatically enable in those specific circumstances. Just an idea, don't know how difficult that would be to add.
Merry Christmas and Happy Holidays to you as well!
My only issue so far is the fact that the buttons are on the side rather than on the inventory menu itself. I happen to like using full screen/stretched UI and it ends up hiding the Outfit Manager behind the inventory menu. But it appears that you are already fixing that in the future.
A suggestion for an added feature in the future is to have various saved outfit sets automatically enable themselves in different situations. You could designate a night set, outdoor set, indoor set, dungeon set, travel set, etc. and you could make them automatically enable in those specific circumstances. Just an idea, don't know how difficult that would be to add.
Merry Christmas and Happy Holidays to you as well!