New version out
v1.4.3
Bugfix for prisons, sleep and drunk effects.
[MOD] Climates & Calories
- Ralzar
- Posts: 2211
- Joined: Mon Oct 07, 2019 4:11 pm
- Location: Norway
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- Posts: 149
- Joined: Wed Aug 14, 2019 11:32 am
- Location: Russia
Re: [MOD] Climates & Calories
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Last edited by yabay on Mon Jun 21, 2021 7:41 am, edited 1 time in total.
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- Posts: 149
- Joined: Wed Aug 14, 2019 11:32 am
- Location: Russia
Re: [MOD] Climates & Calories
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Last edited by yabay on Mon Jun 21, 2021 7:47 am, edited 1 time in total.
- Ralzar
- Posts: 2211
- Joined: Mon Oct 07, 2019 4:11 pm
- Location: Norway
Re: [MOD] Climates & Calories
I'm actually looking at that at the moment. Hazelnut is implementing more code for allowing other mods to control stop/start of travel.
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- Location: Russia
Re: [MOD] Climates & Calories
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Last edited by yabay on Mon Jun 21, 2021 7:47 am, edited 1 time in total.
- Ralzar
- Posts: 2211
- Joined: Mon Oct 07, 2019 4:11 pm
- Location: Norway
Re: [MOD] Climates & Calories
True. I've just started implementing the travel stop function. Stuff like passing into a new climate zone could be a good point to stop.
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Re: [MOD] Climates & Calories
Might I suggest adding a module to make it so heavy cloaks can (at least partially) protect vampire characters from sun damage? Maybe even somehow add an enchantment effect to do so? Heck, that's a good idea imo if you could pull it off, maybe there could be enchantments that modify the heat/cold protection of items and/or the overall outfit the player is wearing.
- Aleryn
- Posts: 91
- Joined: Fri Dec 14, 2018 6:59 am
Re: [MOD] Climates & Calories
My vampire appreciates no longer craving... ick, food. And now happily subsists on blood. Thanks for the updates.
- Ralzar
- Posts: 2211
- Joined: Mon Oct 07, 2019 4:11 pm
- Location: Norway
Re: [MOD] Climates & Calories
I am a bit limited by what the game allows me to check and maipulate unfortunately. I recently checked if there was some way for me to stop sunlight damage so you could use the tent to take shelter during the day but unfortunately I've not found a way yet.
So for now the only thing like that in the game is: if you are in areally hot and sunny place you will take extra sunlight damage. If you wear a cloak with the hood up, you protect yourself from that.
So for now the only thing like that in the game is: if you are in areally hot and sunny place you will take extra sunlight damage. If you wear a cloak with the hood up, you protect yourself from that.
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- Location: Russia
Re: [MOD] Climates & Calories (resolved)
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Last edited by yabay on Mon Jun 21, 2021 7:47 am, edited 4 times in total.