Installing it mid-playthrough should work fine. Only problem you'll run into is if you activate it if you're somewhere really hot or cold with no items to fix it. But that's on the player.
Uninstalling it also doesn't do much except makes the C&C items useless.
[MOD] Climates & Calories
- Ralzar
- Posts: 2211
- Joined: Mon Oct 07, 2019 4:11 pm
- Location: Norway
- KovuCougar
- Posts: 61
- Joined: Thu Aug 27, 2020 3:32 am
Re: [MOD] Climates & Calories
Oh, cool. That's at least something! Didn't know frost resistance would counteract this mod's "cold". Should have thought of trying it!
Was about to try swimming in a Khajiit suit since they kinda look wetsuity but wasn't really expecting it to help.
- Ralzar
- Posts: 2211
- Joined: Mon Oct 07, 2019 4:11 pm
- Location: Norway
Re: [MOD] Climates & Calories
They really don't, but hey, they don't harm eitherKovuCougar wrote: ↑Sun Oct 04, 2020 8:46 pm Was about to try swimming in a Khajiit suit since they kinda look wetsuity but wasn't really expecting it to help.
-
- Posts: 149
- Joined: Wed Aug 14, 2019 11:32 am
- Location: Russia
Re: [MOD] Climates & Calories
.
Last edited by yabay on Mon Jun 21, 2021 7:02 am, edited 2 times in total.
- Ralzar
- Posts: 2211
- Joined: Mon Oct 07, 2019 4:11 pm
- Location: Norway
Re: [MOD] Climates & Calories
The prices seem right. The cheap places have few food options and rent out rooms cheap.
The expensive places have many dishes and rent out rooms for much more.
The expensive places have many dishes and rent out rooms for much more.
-
- Posts: 149
- Joined: Wed Aug 14, 2019 11:32 am
- Location: Russia
Re: [MOD] Climates & Calories
.
Last edited by yabay on Mon Jun 21, 2021 7:02 am, edited 1 time in total.
- Ralzar
- Posts: 2211
- Joined: Mon Oct 07, 2019 4:11 pm
- Location: Norway
Re: [MOD] Climates & Calories
Hopefully, the Taverns Redone mod will make that more obvious you in time, as low quality buildings will look bad and high quality look good
Last edited by Ralzar on Sun Oct 11, 2020 5:11 pm, edited 1 time in total.
-
- Posts: 149
- Joined: Wed Aug 14, 2019 11:32 am
- Location: Russia
Re: [MOD] Climates & Calories
.
Last edited by yabay on Mon Jun 21, 2021 7:02 am, edited 1 time in total.
- Ralzar
- Posts: 2211
- Joined: Mon Oct 07, 2019 4:11 pm
- Location: Norway
Re: [MOD] Climates & Calories
While I also prefer a more retro pixel-style, Taverns Redone is just moving around furniture in the taverns. As long as you don't combine it with any graphics mods it just looks like the original developers made a bit more effort when creating the taverns
-
- Posts: 149
- Joined: Wed Aug 14, 2019 11:32 am
- Location: Russia
Re: [MOD] Climates & Calories
.
Last edited by yabay on Mon Jun 21, 2021 7:01 am, edited 1 time in total.