I have tried reading the tutorials that I can find but I can't figure out how this works because when I tried to follow the steps I was getting completely different results so I'm not sure what I'm doing wrong and the instructions refer to prerequisite steps that I am unsure about.
I have Daggerfall imaging 2 & Unity installed and grabbed the required files using GitHub Desktop. I exported the BODY07I0.IMG folder but can't find out how to import it or make it readable ingame. I'm unsure how loose files work.
New to modding Df. Trying to Learn how to edit paper dolls.
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Re: New to modding Df. Trying to Learn how to edit paper dolls.
If you want to import them as loose files, simply putting them inside StreamingAssets/Textures with the right filenames should do the trick. If you're trying to pack them inside a .dfmod file, that's a little more complicated and I'm not sure how to do it, but Im sure King of Worms or any other user who's worked with texture replacements can help.foley wrote: ↑Sun Oct 18, 2020 1:22 am I have tried reading the tutorials that I can find but I can't figure out how this works because when I tried to follow the steps I was getting completely different results so I'm not sure what I'm doing wrong and the instructions refer to prerequisite steps that I am unsure about.
I have Daggerfall imaging 2 & Unity installed and grabbed the required files using GitHub Desktop. I exported the BODY07I0.IMG folder but can't find out how to import it or make it readable ingame. I'm unsure how loose files work.
Released mods: https://www.nexusmods.com/users/5141135 ... files&BH=0
Daggerfall isn't the only ridiculously intrincate fantasy world simulator with the initials DF that I make mods for: http://www.bay12forums.com/smf/index.php?topic=177071.0
Daggerfall isn't the only ridiculously intrincate fantasy world simulator with the initials DF that I make mods for: http://www.bay12forums.com/smf/index.php?topic=177071.0
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Re: New to modding Df. Trying to Learn how to edit paper dolls.
Yes, I assumed it worked similar to the other games that used BSA format but that's what I was having trouble with..imsobadatnicknames wrote: ↑Sun Oct 18, 2020 2:48 amIf you want to import them as loose files, simply putting them inside StreamingAssets/Textures with the right filenames should do the trick. If you're trying to pack them inside a .dfmod file, that's a little more complicated and I'm not sure how to do it, but Im sure King of Worms or any other user who's worked with texture replacements can help.foley wrote: ↑Sun Oct 18, 2020 1:22 am I have tried reading the tutorials that I can find but I can't figure out how this works because when I tried to follow the steps I was getting completely different results so I'm not sure what I'm doing wrong and the instructions refer to prerequisite steps that I am unsure about.
I have Daggerfall imaging 2 & Unity installed and grabbed the required files using GitHub Desktop. I exported the BODY07I0.IMG folder but can't find out how to import it or make it readable ingame. I'm unsure how loose files work.
I exported the file as PNG and it came out as multiple folders, IMG Library/PNG/BODY0710.IMG (IMG file)/0-0. I'm not sure which folder to place into the directory or texture folder to make it work. I tried several combinations and it didn't work; can't figure out what I did wrong.
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Re: New to modding Df. Trying to Learn how to edit paper dolls.
U must rename the 0-0 file to the name of the folder
So
Body07I0.IMG.PNG etc
Now take this beauty and place it in the
Streaming assets/textures/Img
..should appear in your game.
And it will look like a crap. Each body has nude and nonnude version. These must be pixel-perfect the same. So I suggest you save the nude and non nude from a same image. Just make sure they are the same...
So to make it simple, this is example of the working nude + nonude body, where they are the same (so basically both nude)
So
Body07I0.IMG.PNG etc
Now take this beauty and place it in the
Streaming assets/textures/Img
..should appear in your game.
And it will look like a crap. Each body has nude and nonnude version. These must be pixel-perfect the same. So I suggest you save the nude and non nude from a same image. Just make sure they are the same...
So to make it simple, this is example of the working nude + nonude body, where they are the same (so basically both nude)
Spoiler!
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Re: New to modding Df. Trying to Learn how to edit paper dolls.
OK, I see how it works now. Got my custom textures working without any problems.
Thanks a lot for the help. =)
Thanks a lot for the help. =)
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Re: New to modding Df. Trying to Learn how to edit paper dolls.
You are welcomed
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