Thanks! What is wrong with that roof texture? Why it is low res?
KoW - D.R.E.A.M.
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Re: KoW - D.R.E.A.M.
- King of Worms
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Re: KoW - D.R.E.A.M.
It takes the texture from terrain... and reverts to vanilla. Its basically a modding bug. I need to report it (them - there are more)
EDIT: REPORTED HERE http://forums.dfworkshop.net/viewtopic. ... 146554a08b
Your sprite looks nice
Last edited by King of Worms on Wed Dec 09, 2020 10:35 am, edited 1 time in total.
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- King of Worms
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Re: KoW - D.R.E.A.M.
1) Ive created unique version of Mages guild interior for Jungle regions, previously it shared assets with other mages guilds.
2) Ive remade the bottom texts at the spellbook, so its fits better with the style and I quite like it, the old version looks atrocious compared to this new one.
3) Ive remade the spell effects, the old ones no longer fit the new style of DREAM graphics, these new ones look nice in movement and are based on vanilla.
Ive also improved lots of textures all around the game but I can post just 3 images here, so maybe laters..
2) Ive remade the bottom texts at the spellbook, so its fits better with the style and I quite like it, the old version looks atrocious compared to this new one.
3) Ive remade the spell effects, the old ones no longer fit the new style of DREAM graphics, these new ones look nice in movement and are based on vanilla.
Ive also improved lots of textures all around the game but I can post just 3 images here, so maybe laters..
Spoiler!
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- Thomas_Eric
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Re: KoW - D.R.E.A.M.
Apologies for the late reply, I didn't receive it on my email for some reason... So yeah, I've used D.R.E.A.M, and I have a couple of ideas. I think the displacement/normal map and general parallax could use a bit of improvement, if you need someone to take a crack at itKing of Worms wrote: ↑Sun Nov 08, 2020 7:50 pm Hi, welcome back
So 1st about the tabs. I have empty tabs and the tabs with texts. Thing is, the empty tabs are quite old and I have worked on the filled-in tabs quite a lot since than. So the best option would be, if you can remove the texts from the latest version of the tabs and replace it with the texts of your choice :X Also, the font which you will find in the PSD projects... I have changed the colors, did not like the yellow. But the change of colors was done afterwards, after the yellow texts were exported baked in the tabs... so maybe change the colors of that font and save it as your own font or something dunno... just wanted to warn you that the font colors are outdated. But you can create/find your own font ofc, completely up to you
I can send you everything - filled and empty - and let you decide. The changes made were mostly about the brightness, and cleaning of some issues etc. I will prepare the package with everything and send it your way today in a PM. It will include all tabs with any text, and all empty tabs and support files I have on my HDD, at least partially sorted so its not a complete mess.
About the photoshop work besides this... do you use DREAM, or have you seen it running? Maybe you have some ideas of what you would like to have improved? My number one priority which needs to be done and most likely outsourced is the faces... the thing I wrote at reddit. Rest is mostly done. Or too complicated to outsource :X But if you have some idea, let me know
I am alive and back!
- King of Worms
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Re: KoW - D.R.E.A.M.
Hi, no worries.. just the download links expired, but I will recreate the package and upload it again no problem.
Can u work in unity? If yes, I can export Unity package of materials. Thats the textures with normal/height/emission etc maps. Maybe you can improve on it
Can u work in unity? If yes, I can export Unity package of materials. Thats the textures with normal/height/emission etc maps. Maybe you can improve on it
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- Thomas_Eric
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Re: KoW - D.R.E.A.M.
I can work with unity. Feel free to send me the unity package of materials as well!
I am alive and back!
- King of Worms
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Re: KoW - D.R.E.A.M.
Hi, thanks for offer. Im uploading the package now and will share it in a PM in few hours when its done. My upload is in the early 90s levels :X
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Re: KoW - D.R.E.A.M.
Cozy tavern with fireplace and great musicians! )
Spoiler!
- King of Worms
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Re: KoW - D.R.E.A.M.
You did great job on the lady! Thank you
EDIT:
Updated the credits here and on Nexus, its quite hard to keep track of everything :X And to sync it on nexus with forums here. If I forgot anything or anyone pls let me know
Also, Izendel, nice work on the portraits. How did you smooth the skin on the ladies in hoods?
The only portrait I dont like is FACES.CIF_19-0 queen. The nose has some sharp dark section at the tip and the chin has some unnatural part at the bottom after removal of that yellow reflection (which I somehow liked) - so I will use the original here, unless you decide to work on her some more.
EDIT:
Updated the credits here and on Nexus, its quite hard to keep track of everything :X And to sync it on nexus with forums here. If I forgot anything or anyone pls let me know
Spoiler!
The only portrait I dont like is FACES.CIF_19-0 queen. The nose has some sharp dark section at the tip and the chin has some unnatural part at the bottom after removal of that yellow reflection (which I somehow liked) - so I will use the original here, unless you decide to work on her some more.
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Re: KoW - D.R.E.A.M.
That queen is one of my first tries to enchance portrets. I'll correct her. In general, I've made portret corrections in two stages:King of Worms wrote: ↑Thu Dec 10, 2020 12:16 pm Also, Izendel, nice work on the portraits. How did you smooth the skin on the ladies in hoods?
The only portrait I dont like is FACES.CIF_19-0 queen. The nose has some sharp dark section at the tip and the chin has some unnatural part at the bottom after removal of that yellow reflection (which I somehow liked) - so I will use the original here, unless you decide to work on her some more.
1. Correction of face shape and proportions with some smoothing.
2. Final smoothing.
I provide all the portrets passed the first stage, but near 1/3 of them are still not applied the second stage, because of lack of time.
The skin smoothing was made with use of wide blurry edge brush with near 20% transparency, choosing with eyedropper the brightest skin color.