(Vibrant) Terrain Flats

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Hicks233
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Re: Terrain Flats

Post by Hicks233 »

jman0war wrote:It's ok the terrain flats are not fully modable as yet.
You can only get the trees that are within town tiles to display.
And even at that i get a crash to desktop pretty regularly and sometimes the trees just refuse to display.

But i don't think that's a good enough reason to deter the effort of making them.
Someday they will be in the game, just maybe not yet.
That'll explain it then! Thank you for the help though.

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jman0war
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Re: Terrain Flats

Post by jman0war »

504_18

Image

That's the last of the 504.TemperateWoodland Set : https://1drv.ms/u/s!An4TIiBt2x9fgXca8nxRFQWzVfmD
Will update the first post of this thread.
Last edited by jman0war on Tue Aug 01, 2017 12:10 pm, edited 2 times in total.
Find my Vibrant Terrain Flats mod at Nexusmods: https://www.nexusmods.com/daggerfalluni ... ?tab=files

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King of Worms
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Re: Terrain Flats

Post by King of Worms »

Hi, the download link is just a one 35kb picture

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jman0war
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Re: Terrain Flats

Post by jman0war »

King of Worms wrote:Hi, the download link is just a one 35kb picture
Sorry about that!
Should be fixed now.
Find my Vibrant Terrain Flats mod at Nexusmods: https://www.nexusmods.com/daggerfalluni ... ?tab=files

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King of Worms
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Re: Terrain Flats

Post by King of Worms »

Yes its working now, those new flats are looking very nice indeed, thanks!

Narf the Mouse
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Re: Terrain Flats

Post by Narf the Mouse »

I guess you could say these flats are looking...

...sharp.
Previous experience tells me it's very easy to misunderstand the tone, intent, or meaning of what I've posted. If you have questions, ask.

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jman0war
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Re: Terrain Flats

Post by jman0war »

if they 'sharp' in game it's because um, bilinear filtering is not enbabled, or something like that.
Basically the rendering engine is setup for retro pixelated textures and not soft edges.

There's an explanation and examples here:
viewtopic.php?f=14&t=432&start=70#p4762
Find my Vibrant Terrain Flats mod at Nexusmods: https://www.nexusmods.com/daggerfalluni ... ?tab=files

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jman0war
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Re: Terrain Flats

Post by jman0war »

505_12
It's a wacky looking tree, but has always been one of my favs.

Image
Find my Vibrant Terrain Flats mod at Nexusmods: https://www.nexusmods.com/daggerfalluni ... ?tab=files

Narf the Mouse
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Re: Terrain Flats

Post by Narf the Mouse »

jman0war wrote:if they 'sharp' in game it's because um, bilinear filtering is not enbabled, or something like that.
Basically the rendering engine is setup for retro pixelated textures and not soft edges.

There's an explanation and examples here:
viewtopic.php?f=14&t=432&start=70#p4762
...So anyway,
http://www.dictionary.com/browse/sharp Stylish; of the latest and most sophisticated sort : He wore bow ties and sharp suits (1940+ Jive talk)
...maybe I shouldn't use slang that most people probably won't recognize. Heh.
Previous experience tells me it's very easy to misunderstand the tone, intent, or meaning of what I've posted. If you have questions, ask.

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Jay_H
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Re: Terrain Flats

Post by Jay_H »

You were using double entendre, don't worry about it ;)

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