I downloaded the newest last weekend.TheLacus wrote:What version of Daggerfall Unity are you using?Greyfox wrote:I can not replace textures, what am I doing wrong ?
The thing is that it doesn't seem to work for any textures for me. I tried the start screen, the character origin map (because it is in the moding examples and I wanted to be a 100% sure I got the naming convention right) and some in game textures. I'm not sure I'm editing the right ones for the latter though, since I'm still in Privateer's Hold.TheLacus wrote:I can confirm you can replace this texture in windows but I have been able to replicate the issue with Linux.
In general Nystul is correct, if something doesn't work it's probably not yet implemented, but this seems a platform specific issue.
I think I have been careful with paths, I'll need to investigate on this.
[edit]
Its definitely not working. I am in front of a general store sign and edited "333_13-0.PNG", but it has no effect ingame. I extracted the textures with DFI2(which I managed to get to run on Linux with wine) and wrote a short script to rename and move them into one folder for convenience. So my edited file is now in :
Unity/DaggerfallUnity_Data/StreamingAssets/Textures/333_13-0.PNG
Support for graphical mods is on. Am I missing something? I edit the textures with gimp. Are there any PNG setting constrictions which might cause trouble ?
[update]
I tried the the windows version of daggerfall-unity through wine ... same result. I downloaded the new vengeance version.
Correction: It works. I can edit even the start screen. Seems to be a Linux version issue.