Good aproach
Maybe do the ones ppl visit the most, like Daggerfall region
[MOD] Houses2Homes - An NPC housing refurb
- King of Worms
- Posts: 4758
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- Location: Scourg Barrow (CZ)
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Re: [mod] Houses2Homes - An NPC housing refurb
DREAM Nexus https://www.nexusmods.com/users/73250038?tab=user+files
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
DREAM Forums viewtopic.php?f=27&t=1168
DISCORD: king_of_worms_cz
- PRAEst76
- Posts: 27
- Joined: Fri May 27, 2022 7:19 pm
- Location: Suomi
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Re: [mod] Houses2Homes - An NPC housing refurb
I was considering working on Gothway Gardens and making a Privateers Hold cafe and giftshop. Maybe sell merch. "My mate went to Daggerfall on secret mission for the emperor and all I got was this lousy t-shirt."King of Worms wrote: ↑Wed Oct 26, 2022 10:46 am Good aproach
Maybe do the ones ppl visit the most, like Daggerfall region
PRAEst76
Guides: https://escapism.co.uk/praest76/daggerfall-unity-modding
Mods: Houses2Homes / New Paintings
Guides: https://escapism.co.uk/praest76/daggerfall-unity-modding
Mods: Houses2Homes / New Paintings
- PRAEst76
- Posts: 27
- Joined: Fri May 27, 2022 7:19 pm
- Location: Suomi
- Contact:
Re: [MOD] Houses2Homes - An NPC housing refurb
Working on the houses in Gothway Gardens at the moment. So far I've managed about 2/6ths of the town in the south-west.
I've compiled a dfmod if people want to see what I'm up to and give me any feedback/bug reports/suggestions.
https://github.com/PRAEst-76/Houses2Hom ... .2.6-alpha
This also requires my New Paintings mod...
https://github.com/PRAEst-76/New-Paintings/releases
...and my not-yet-working-properly Hatch mod...
https://github.com/PRAEst-76/The-Hatch/releases
Hatch currently has ladder above it that you can click on to traverse into basements in some houses. Ideally the hatch itself would act like a ladder but my C# skills are minimal and I'm not sure how to. Happy for pointers or someone else to take this on, otherwise it's at risk of jankiness.
I've compiled a dfmod if people want to see what I'm up to and give me any feedback/bug reports/suggestions.
https://github.com/PRAEst-76/Houses2Hom ... .2.6-alpha
This also requires my New Paintings mod...
https://github.com/PRAEst-76/New-Paintings/releases
...and my not-yet-working-properly Hatch mod...
https://github.com/PRAEst-76/The-Hatch/releases
Hatch currently has ladder above it that you can click on to traverse into basements in some houses. Ideally the hatch itself would act like a ladder but my C# skills are minimal and I'm not sure how to. Happy for pointers or someone else to take this on, otherwise it's at risk of jankiness.
Last edited by PRAEst76 on Sat Nov 19, 2022 9:57 pm, edited 1 time in total.
PRAEst76
Guides: https://escapism.co.uk/praest76/daggerfall-unity-modding
Mods: Houses2Homes / New Paintings
Guides: https://escapism.co.uk/praest76/daggerfall-unity-modding
Mods: Houses2Homes / New Paintings
- PRAEst76
- Posts: 27
- Joined: Fri May 27, 2022 7:19 pm
- Location: Suomi
- Contact:
Re: [WIP] Houses2Homes - An NPC housing refurb
Actually that's an good idea for one of my theme houses; a bloke standing in an empty room with nothing but a load of crates and sacks piled up in the corners...
PRAEst76
Guides: https://escapism.co.uk/praest76/daggerfall-unity-modding
Mods: Houses2Homes / New Paintings
Guides: https://escapism.co.uk/praest76/daggerfall-unity-modding
Mods: Houses2Homes / New Paintings