Linux 23: PC stares at dungeon exit after leaving dungeon [resolved]
- Jay_H
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Linux 23: PC stares at dungeon exit after leaving dungeon [resolved]
In Yeomwing Tower in Daggerfall region, the entrance to the dungeon is a floor hatch. After the character leaves the dungeon, the point of view is focused on the ground, at the escape hatch. This reproduces in Castle Kingford of the same region, having the same qualities. This does not reproduce in dungeons where the entrance is a wall decal, such as Privateer's Hold or Wicksly's Guard.
- Nystul
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Re: Linux 23: PC stares at dungeon exit after leaving dungeon
Not sure if this should considered a bug
- Jay_H
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Re: Linux 23: PC stares at dungeon exit after leaving dungeon
If it's a bug, it's of the least important kind. The inconvenience is minor. I only report it as an inconsistency between the two exit types, which sounds to me like a bug. If this weren't fixed until 2018 I wouldn't be upset.
- Interkarma
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Re: Linux 23: PC stares at dungeon exit after leaving dungeon
Thanks Jay. What's happening is when player leaves a dungeon, I set their facing based on door normal. When door is facing in a weird direction, so is player (it's fine other 98% of time).
I'll definitely accept as bug and leave this one open until I get around to it.
I'll definitely accept as bug and leave this one open until I get around to it.
- Jay_H
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Re: Linux 23: PC stares at dungeon exit after leaving dungeon
No problem, thanks for the answer
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Re: Linux 23: PC stares at dungeon exit after leaving dungeon
Here's a sample save with a horizontally-facing exit that also has this issue.
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Re: Linux 23: PC stares at dungeon exit after leaving dungeon
This can be marked resolved.
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Re: Linux 23: PC stares at dungeon exit after leaving dungeon
Reminder that this can be marked resolved.