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Re: Enemy Factions Target Player

Posted: Sat May 19, 2018 7:29 am
by Jay_H
I've made a new repository for it: http://github.com/JayH2971/dfunity-reactivefactions. I've called it Reactive Factions. I'll get to it when I'm able to.

I don't know if there's an actual way to affect the reputation with regions like Daggerfall. I think it's different from legal reputation, and besides the fragmentary changes brought on by some few quests, I think that kind of reputation is almost immovable.

Re: Enemy Factions Target Player

Posted: Sat May 19, 2018 7:34 am
by Kamer
Jay_H wrote: Sat May 19, 2018 7:29 am I've made a new repository for it: http://github.com/JayH2971/dfunity-reactiveguilds. I've called it Reactive Guilds, but that may as well be Factions in the future depending on what direction it goes in. I'll get to it when I'm able to.
Hey, if you are busy that's fine man. I need to learn how to write quests myself so working on this would help greatly. I can message you for any questions when I need help. Besides, if I can do it, why have other people do it for me? Can't be lazy like that lol

Re: Enemy Factions Target Player

Posted: Sat May 19, 2018 9:14 am
by Hazelnut
Kamer wrote: Sat May 19, 2018 7:34 am
Jay_H wrote: Sat May 19, 2018 7:29 am I've made a new repository for it: http://github.com/JayH2971/dfunity-reactiveguilds. I've called it Reactive Guilds, but that may as well be Factions in the future depending on what direction it goes in. I'll get to it when I'm able to.
Hey, if you are busy that's fine man. I need to learn how to write quests myself so working on this would help greatly. I can message you for any questions when I need help. Besides, if I can do it, why have other people do it for me? Can't be lazy like that lol
Thunbs up emoji.