Daggerfall Remaster w/future builds

Discuss modding questions and implementation details.
Mike
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Re: Daggerfall Remaster w/future builds

Post by Mike » Mon Jun 04, 2018 2:01 am

AXO - that's great! The slow load time is the only thing keeping me from using the Remaster right now, but good to know the .dfmod format allows such a huge improvement.

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AXO
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Re: Daggerfall Remaster w/future builds

Post by AXO » Mon Jun 04, 2018 2:01 am

one is pleased to be able to serve (cit.) :D

I also thought that maybe it can be even better by dividing the packages into small parts in order to have control over what to use in the moment this could also be a solution to mike problems

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King of Worms
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Re: Daggerfall Remaster w/future builds

Post by King of Worms » Mon Jun 04, 2018 11:38 am

Thanks for feedback, thats great news, new version will be in a dfmod package than

EDIT: any tutorials on to how to create DFMOD? Thank you

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Interkarma
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Re: Daggerfall Remaster w/future builds

Post by Interkarma » Mon Jun 04, 2018 11:53 am

This might help get you started.

http://www.dfworkshop.net/projects/dagg ... /textures/
viewtopic.php?p=2378#p2378

Some of the other guys (TheLacus, Nystul, Uncanny_Valley, Hazelnut) can likely provide much better guidance than myself on this. I don't work in the mod system as heavily as they do. Feel free to ask questions and somebody is bound to help. :)

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AXO
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Re: Daggerfall Remaster w/future builds

Post by AXO » Tue Jun 05, 2018 10:42 am

I took some time to understand how to do , but at the end I managed in this way :
-Install Unity 5.5.0f3 not 2018 (i have understood this after some time !..For now but from what I read soon there will be a working version for 2018)
-download or copy github repository of DfU
-open the project of repository with unity5.5
-import your texture in your project ( Assets/StreamingAssets/Textures )
-open mod manager and create new mod (Daggerfall Tools)
-select all the texture than clic on the button Add Selected Asset(s)

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King of Worms
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Re: Daggerfall Remaster w/future builds

Post by King of Worms » Thu Jun 07, 2018 6:32 pm

Thanks for info guys, I will wait till we move to unity 2018 and than I will do it. In the meantime, I do some more textures/sprites so theres a new content also in a next version.

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