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Re: [DFUnity] Russian translation

Posted: Sun Dec 17, 2023 2:35 pm
by Jagget
Daneel53 wrote: Sun Dec 17, 2023 9:13 am There's no reason that it would not be the same in other languages, but we cannot see because, in French for example, we kept the name "Kynareth" unchanged.
Convenient, lol
Daneel53 wrote: Sun Dec 17, 2023 9:13 am In fact the Russian translation is perfect to discover the last non localized strings because, due to the Cyrillic characters you use, non localized strings that are displayed in Latin characters are seen easily. :)
Yeah, true. I found even more non localized spots. And even created some PRs with fixes :D