Win7 x64-Build 120: New game starts outside of Priv.Hold & runs very slow, cant move around

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TheLacus
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Re: Win7 x64-Build 120: New game starts outside of Priv.Hold & runs very slow, cant move around

Post by TheLacus » Sun Jun 10, 2018 6:00 pm

It will be fixed. You may want to make a texture anyway so you can choose which parts are emissive depending on texture color. By default the emission map is the same as the albedo.
If you are interested in creating mods for Daggerfall Unity you can find the documentation here.

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