And the other archives are found outside. So basically, the duplicate sprites were created by Bethesda so they dont have to draw new sprites, so they reused the old ones. Which looks bad in game, when you meet the same NPC in a castle, and than at the Temple with different name.
So I GUESS this is the room to introduce more NPCs variants.
I will use 182_45-0 from Sitrus for outside and try to change it a bit in terms of colors, so its not same as mine 334_10 which is used in the castle...
Maybe they are sisters? Now which one would you choose to talk to? Or both?
Spoiler!
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DaggerfallUnity 2020-11-26 11-23-17.jpg (231.08 KiB) Viewed 963 times
Re: KoW - D.R.E.A.M.
Posted: Thu Nov 26, 2020 11:12 am
by Izendel
King of Worms wrote: ↑Thu Nov 26, 2020 10:09 am
Maybe they are sisters? Now which one would you choose to talk to? Or both?
Nice job! It's pleasure for me to be the part of it.
Re: KoW - D.R.E.A.M.
Posted: Thu Nov 26, 2020 12:35 pm
by King of Worms
Yup, thanks for cutting that image out
Re: KoW - D.R.E.A.M.
Posted: Thu Nov 26, 2020 1:10 pm
by Izendel
About cutting...
Found this image of Hircine somewhere in WEB. Cut it and animate it
Spoiler!
175_3-0.gif (88.26 KiB) Viewed 938 times
Re: KoW - D.R.E.A.M.
Posted: Thu Nov 26, 2020 2:45 pm
by King of Worms
Nice, thats a great quality. Are these sprites visuble at the game tho?
I know there are video sequences with these daedras - which we CANT export, why? they look like crap, I want them upscalled and with added sound so this pinacle of a game where you summon your daedra is not this silent blurry mess. Please?