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Re: AI Upscaled Textures
Posted: Wed Nov 25, 2020 12:22 pm
by King of Worms
Hi thanks a lot!
It looked sub-par at 1st compared to old sprites, but its just 8 frames so I redrawn some of the worse parts. Removed background, added AA to the outliones. Than I used waifu 2x with highest denoise settings and that created that smooth handpainted look. Than another pass of drawing and its done. You provided nice base to work up from, thanks!
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Re: AI Upscaled Textures
Posted: Tue Dec 01, 2020 4:48 pm
by NikitaTheTanner
Well, the tits look real nice
the feet and the arms not so much, but maybe this can be fixed. Still, a pretty good result!
Re: AI Upscaled Textures
Posted: Tue Dec 01, 2020 8:32 pm
by King of Worms
I assure you will have other things to do when you encounter her than counting fingers on the feet. Dont forget the sprite is cycling thru frames fast and is also moving around...
These still images in forums, where you can inspect every last detail in full light are something completely different than what you actually can perceive in the game at movement and most likely a dungeon light setting...
Re: AI Upscaled Textures
Posted: Tue Dec 01, 2020 9:02 pm
by MasonFace
King of Worms wrote: ↑Tue Dec 01, 2020 8:32 pm
I assure you will have other things to do when you encounter her than counting fingers [sic] on the feet.
Translation: You will be too busy staring at her bewbz to notice.
Re: AI Upscaled Textures
Posted: Tue Dec 01, 2020 9:08 pm
by King of Worms
Re: AI Upscaled Textures
Posted: Sat Dec 05, 2020 1:45 pm
by phredreeke
I'm gonna share a trick with you. If a model has a problem with a particular image, try rotating before upscaling it
https://imgsli.com/MzIwNDQ
Re: AI Upscaled Textures
Posted: Mon Dec 07, 2020 3:33 pm
by MasonFace
Whoah, nifty trick!
Re: AI Upscaled Textures
Posted: Sun Dec 20, 2020 7:52 pm
by MrFlibble
King of Worms wrote: ↑Tue Dec 01, 2020 8:32 pm
I assure you will have other things to do when you encounter her than counting fingers on the feet.
Daedra officially don't have toes, remember? According to
Mark Jones at least, but if anyone knows for certain that's him!
Re: AI Upscaled Textures
Posted: Sun Dec 20, 2020 11:43 pm
by King of Worms
Beautiful article! Amazing mobs... they are so atmospheric and stylish. And yes, toeless flying seducer is apparently a lore.. uff
So the AI upscaling algo was right!
Re: AI Upscaled Textures
Posted: Sat Dec 26, 2020 1:04 am
by phredreeke
This blew my mind... (upscaled using an interpolation of SpongebobReloaded-SWAG and Detoon)
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