Treasure falling through where they should be. [MOD RELATED]

Post here if you need help getting started with Daggerfall Unity or just want to clarify a potential bug. Questions about playing or modding classic Daggerfall should be posted to Community.
Post Reply
Lywzc
Posts: 107
Joined: Mon Sep 23, 2019 6:15 pm

Treasure falling through where they should be. [MOD RELATED]

Post by Lywzc »

But you can still activate them by clicking at the place where they should be.

User avatar
pango
Posts: 3359
Joined: Wed Jul 18, 2018 6:14 pm
Location: France
Contact:

Re: Treasure falling through where they should be.

Post by pango »

Do you use mods? Can you provide a screenshot, or gamesave?

From what I can tell it can happen with some models of Handpainted Models mods, I was convinced it had been reported, but can't find a proof, so maybe it wasn't :(
Mastodon: @pango@fosstodon.org
When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart

Lywzc
Posts: 107
Joined: Mon Sep 23, 2019 6:15 pm

Re: Treasure falling through where they should be.

Post by Lywzc »

I did use Handpainted Models. It happens from time to time. I will attach a picture if I encounter it again.

Lywzc
Posts: 107
Joined: Mon Sep 23, 2019 6:15 pm

Re: Treasure falling through where they should be.

Post by Lywzc »

I get this bug again. Here is my screenshot.
BUG
BUG
无标题.jpg (773.69 KiB) Viewed 774 times

Lywzc
Posts: 107
Joined: Mon Sep 23, 2019 6:15 pm

Re: Treasure falling through where they should be.

Post by Lywzc »

And this is a more obvious screenshot. The actual treasure is above the bench at the cursor but the model is below the bench.
BUG2.jpg
BUG2.jpg (809.55 KiB) Viewed 771 times

User avatar
Interkarma
Posts: 7247
Joined: Sun Mar 22, 2015 1:51 am

Re: Treasure falling through where they should be.

Post by Interkarma »

Thanks for screens. Yep, this problem is triggered by Handpainted Models. Usually the act of reloading inside a dungeon makes it happen.

Issue doesn't occur with vanilla loot piles, so there's probably some reposition logic in the mod system that works on dungeon entrance but not on load.

I'd be interested in TheLacus' thoughts.

User avatar
Rand
Posts: 72
Joined: Sat Nov 23, 2019 5:10 am
Location: Canada

Re: Treasure falling through where they should be. [MOD RELATED]

Post by Rand »

Interkarma wrote: Wed Nov 06, 2019 11:10 pm Thanks for screens. Yep, this problem is triggered by Handpainted Models. Usually the act of reloading inside a dungeon makes it happen.

Issue doesn't occur with vanilla loot piles, so there's probably some reposition logic in the mod system that works on dungeon entrance but not on load.

I'd be interested in TheLacus' thoughts.
Is also caused by loads. Problem seems to be that initial placement is position-centered on center of bottom face of 3D object, but, when saved in any way (or re-loaded in engine, possibly after going far enough away, not actually requiring game load), position is being re-interpreted as 3D object centerpoint, so it "drops".

I can experiment more if needed.

Post Reply