[MOD] Orchestral and Acoustic Remaster of Daggerfall Soundtrack
- ByteMixer
- Posts: 154
- Joined: Sun Mar 25, 2018 4:43 am
- Location: Philadelphia, PA, USA
- Contact:
Re: [MOD] Orchestral and Accoustic Remaster of Daggerfall Soundtrack
Era II seems like a good pack. I have the "free" or "lite" (glorified demo) version that Best Service put out last year. But some of it is VERY usable! At some point I want to try to find a kick ass Hurdy Gurdy sample, but most I've listened to so far seem subpar or lackluster. Although the one in ERA Medieval Legends sounds pretty decent, and I might get that at some point just for that alone.
"Whatever you do, make good art." - Neil Gaiman
- Lord_Braathen
- Posts: 22
- Joined: Tue Dec 17, 2019 2:20 pm
Re: [MOD] Orchestral and Accoustic Remaster of Daggerfall Soundtrack
Elricwulf
Thanks for your encouragements, i needed that to give me the mojo to keep it real !
Don't worry, I won't touch the Folk and tavern tracks, i bough a woodwinds solo library in prome (quite expensive though) https://8dio.com/instrument/bundle-10-claire-woodwind/, the instruments samples are great but dry, so needed a lot of work to sound musical and wet.
Regarding the volume for each track, i used midi files transcripted by the old community decades ago, if i knew original midi files was accessible, my remaster will be more faithful to the original material and i'm sorry for that.
For the midi problem, they were still there (machine gun, repetition, false notes etc..), i made several modifications and arrangements to solve these issues, it's why it took me so much time. Same for humanizing the score sheet for each tracks, but for this, it was more easy. Indeed, Studio one includes an humanization option where you can modify some parameters(velocity and timing).
I will be interested if you tell where " backing/counter melody was being accentuated louder than the dominant melody", i played a lot with the panning and the volume of the instrument's tracks to make the music all and one.
Of course, this remaster is driven by passion, patience and efforts(when sometimes music sucks but you have to do the integrality of the soundtrack). I will take my time and release the new version when it will be ready as they say.
Thank you again for you exhaustive answers and pertinent comments.
Spoiler!
Thanks for your encouragements, i needed that to give me the mojo to keep it real !
Don't worry, I won't touch the Folk and tavern tracks, i bough a woodwinds solo library in prome (quite expensive though) https://8dio.com/instrument/bundle-10-claire-woodwind/, the instruments samples are great but dry, so needed a lot of work to sound musical and wet.
Regarding the volume for each track, i used midi files transcripted by the old community decades ago, if i knew original midi files was accessible, my remaster will be more faithful to the original material and i'm sorry for that.
For the midi problem, they were still there (machine gun, repetition, false notes etc..), i made several modifications and arrangements to solve these issues, it's why it took me so much time. Same for humanizing the score sheet for each tracks, but for this, it was more easy. Indeed, Studio one includes an humanization option where you can modify some parameters(velocity and timing).
I will be interested if you tell where " backing/counter melody was being accentuated louder than the dominant melody", i played a lot with the panning and the volume of the instrument's tracks to make the music all and one.
Of course, this remaster is driven by passion, patience and efforts(when sometimes music sucks but you have to do the integrality of the soundtrack). I will take my time and release the new version when it will be ready as they say.
Thank you again for you exhaustive answers and pertinent comments.
I made some test, it sounds dry as a lot of good libraries but it's its versatility which catch and made me buy it. Yes the presence of Hurdy Gurdy was quite a deal for me, but also the viola da gamba and some hand drums which can transform my tracks in a better way. The advantage of ERA 2 is the number of instruments compared to Rinacimento of Fluffy audio (less instruments and sounds ultra wet)ByteMixer wrote: ↑Wed Jan 15, 2020 7:01 am Era II seems like a good pack. I have the "free" or "lite" (glorified demo) version that Best Service put out last year. But some of it is VERY usable! At some point I want to try to find a kick ass Hurdy Gurdy sample, but most I've listened to so far seem subpar or lackluster. Although the one in ERA Medieval Legends sounds pretty decent, and I might get that at some point just for that alone.
Orchestral and Accoustic Remaster of Daggerfall Soundtrack
- ByteMixer
- Posts: 154
- Joined: Sun Mar 25, 2018 4:43 am
- Location: Philadelphia, PA, USA
- Contact:
Re: [MOD] Orchestral and Accoustic Remaster of Daggerfall Soundtrack
Oops, sorry I haven't been on as much lately, so I suppose this is a bit of a necro-post, being several months old.
I actually prefer dry sounds, since I prefer to dial in and fine tune my own reverb settings. IMO some libraries (Looking at you EastWest) are too awash in reverb, even with the closer mic mixes.
Even though it's more for being a "sketch library" I just submit the questionnaire for Spitfire's BBCSO Discovery (the uber-lite version) The lite library only has 1 dynamic/velocity layer, but it doesn't sound bad, and they use some crossfading tricks. The articulations are pretty basic/limited, though. And just the one mic mix, but it seems to be the "Mic Mix 1" that people prefer.
I think it will blend well with, or enhance/flesh out the free libraries I use (VSCO 2 CE and VPO 3, probably more of VPO 3 than the other).
I might see about buying the Core version at a later time. I don't exactly have a lot of money to throw at sample libraries, and I still want to get Era II. So even at a discount, $349 is too much for me right now, hah! And I'm not a professional orchestrator to begin with.
Anyway, if you haven't already finished your work, take your time. 70+ tracks is a pretty daunting number for a project, and it can be a chore to keep it all together and consistent. Take breaks if you need them. There's no rush on any of this. Looking forward to hearing the end result!
I actually prefer dry sounds, since I prefer to dial in and fine tune my own reverb settings. IMO some libraries (Looking at you EastWest) are too awash in reverb, even with the closer mic mixes.
Even though it's more for being a "sketch library" I just submit the questionnaire for Spitfire's BBCSO Discovery (the uber-lite version) The lite library only has 1 dynamic/velocity layer, but it doesn't sound bad, and they use some crossfading tricks. The articulations are pretty basic/limited, though. And just the one mic mix, but it seems to be the "Mic Mix 1" that people prefer.
I think it will blend well with, or enhance/flesh out the free libraries I use (VSCO 2 CE and VPO 3, probably more of VPO 3 than the other).
I might see about buying the Core version at a later time. I don't exactly have a lot of money to throw at sample libraries, and I still want to get Era II. So even at a discount, $349 is too much for me right now, hah! And I'm not a professional orchestrator to begin with.
Anyway, if you haven't already finished your work, take your time. 70+ tracks is a pretty daunting number for a project, and it can be a chore to keep it all together and consistent. Take breaks if you need them. There's no rush on any of this. Looking forward to hearing the end result!
"Whatever you do, make good art." - Neil Gaiman
- Lord_Braathen
- Posts: 22
- Joined: Tue Dec 17, 2019 2:20 pm
Re: [MOD] Orchestral and Accoustic Remaster of Daggerfall Soundtrack
It took time but I decided to work again on this remaster.
Firstly, I will make the tracks a little longer to avoid harsh cuts at the end (i made it for looping purpose).
Considering the replacement of some instruments by medieval ones (ERA II vst), i did some tests, it's not that good and honestly, my original work is quite good, quality wise.
I am open to recommendations and advices.
I don't know if you, here, still use my remaster. If you do, please do no hesitate to tell me what's bad or wrong.
I made a video of the full soundtrack to have a overall feeling of this remaster :
Firstly, I will make the tracks a little longer to avoid harsh cuts at the end (i made it for looping purpose).
Considering the replacement of some instruments by medieval ones (ERA II vst), i did some tests, it's not that good and honestly, my original work is quite good, quality wise.
I am open to recommendations and advices.
I don't know if you, here, still use my remaster. If you do, please do no hesitate to tell me what's bad or wrong.
I made a video of the full soundtrack to have a overall feeling of this remaster :
Orchestral and Accoustic Remaster of Daggerfall Soundtrack