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Re: [0.10.27] Bow sometimes hit an "Invisible Wall" in Dungeon

Posted: Thu Dec 09, 2021 10:04 pm
by pango
Regnier wrote: Thu Dec 09, 2021 6:51 pm https://github.com/Interkarma/daggerfal ... 58b0812ad0
is the fix in? lol
That was a regression on top of the problem discussed in this thread, which predates it by about a year

Re: [0.10.27] Bow sometimes hit an "Invisible Wall" in Dungeon [RESOLVED 0.14]

Posted: Wed May 04, 2022 9:52 am
by Interkarma
I can see one issue that would contribute greatly to this problem. Arrow collider is being created in a way that leads to it being not aligned (even fully perpendicular) with actual arrow object. This results in bad collisions in many cases.

arrow-collider-misaligned.jpg
arrow-collider-misaligned.jpg (121.11 KiB) Viewed 786 times

I've fixed this now so that arrow collider is properly aligned with arrow. I'm now able to take more accurate shots and easily snipe the lamia in save.

arrow-collider-aligned.jpg
arrow-collider-aligned.jpg (71.07 KiB) Viewed 786 times

I'm fairly confident this is resolved now, but I'll leave open for a while to get additional feedback before closing.

Re: [0.10.27] Bow sometimes hit an "Invisible Wall" in Dungeon [RESOLVED 0.14]

Posted: Wed May 04, 2022 1:33 pm
by Magicono43
Awesome, I'm sure this will help alot in making archery more useful. Though I do have a feeling that some objects will probably still cause issues if they have strange collision geometry, but hopefully this helps alot.