That'll explain it then! Thank you for the help though.jman0war wrote:It's ok the terrain flats are not fully modable as yet.
You can only get the trees that are within town tiles to display.
And even at that i get a crash to desktop pretty regularly and sometimes the trees just refuse to display.
But i don't think that's a good enough reason to deter the effort of making them.
Someday they will be in the game, just maybe not yet.
(Vibrant) Terrain Flats
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Re: Terrain Flats
- jman0war
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Re: Terrain Flats
504_18
That's the last of the 504.TemperateWoodland Set : https://1drv.ms/u/s!An4TIiBt2x9fgXca8nxRFQWzVfmD
Will update the first post of this thread.
That's the last of the 504.TemperateWoodland Set : https://1drv.ms/u/s!An4TIiBt2x9fgXca8nxRFQWzVfmD
Will update the first post of this thread.
Last edited by jman0war on Tue Aug 01, 2017 12:10 pm, edited 2 times in total.
Find my Vibrant Terrain Flats mod at Nexusmods: https://www.nexusmods.com/daggerfalluni ... ?tab=files
- King of Worms
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Re: Terrain Flats
Hi, the download link is just a one 35kb picture
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- jman0war
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Re: Terrain Flats
Sorry about that!King of Worms wrote:Hi, the download link is just a one 35kb picture
Should be fixed now.
Find my Vibrant Terrain Flats mod at Nexusmods: https://www.nexusmods.com/daggerfalluni ... ?tab=files
- King of Worms
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Re: Terrain Flats
Yes its working now, those new flats are looking very nice indeed, thanks!
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Re: Terrain Flats
I guess you could say these flats are looking...
...sharp.
...sharp.
Previous experience tells me it's very easy to misunderstand the tone, intent, or meaning of what I've posted. If you have questions, ask.
- jman0war
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Re: Terrain Flats
if they 'sharp' in game it's because um, bilinear filtering is not enbabled, or something like that.
Basically the rendering engine is setup for retro pixelated textures and not soft edges.
There's an explanation and examples here:
viewtopic.php?f=14&t=432&start=70#p4762
Basically the rendering engine is setup for retro pixelated textures and not soft edges.
There's an explanation and examples here:
viewtopic.php?f=14&t=432&start=70#p4762
Find my Vibrant Terrain Flats mod at Nexusmods: https://www.nexusmods.com/daggerfalluni ... ?tab=files
- jman0war
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Re: Terrain Flats
505_12
It's a wacky looking tree, but has always been one of my favs.
It's a wacky looking tree, but has always been one of my favs.
Find my Vibrant Terrain Flats mod at Nexusmods: https://www.nexusmods.com/daggerfalluni ... ?tab=files
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Re: Terrain Flats
...So anyway,jman0war wrote:if they 'sharp' in game it's because um, bilinear filtering is not enbabled, or something like that.
Basically the rendering engine is setup for retro pixelated textures and not soft edges.
There's an explanation and examples here:
viewtopic.php?f=14&t=432&start=70#p4762
...maybe I shouldn't use slang that most people probably won't recognize. Heh.http://www.dictionary.com/browse/sharp Stylish; of the latest and most sophisticated sort : He wore bow ties and sharp suits (1940+ Jive talk)
Previous experience tells me it's very easy to misunderstand the tone, intent, or meaning of what I've posted. If you have questions, ask.
- Jay_H
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Re: Terrain Flats
You were using double entendre, don't worry about it