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Ruins of Gaersmith Orchard
My mod is about fixing bugs in the vanilla game. Not bugs caused by other mods. So if this issue only appears with DREAM installed, then KoW is the one who needs to fix this. But even if my mod has something to do with it ....Baptor wrote: ↑Wed Sep 14, 2022 3:40 am I'm encountering a graphical glitch on entering some dungeons where the dungeon exit door will flicker displaying different images. In this case it keeps glitching between the normal daytime exterior and some kind of star field pattern. Does anyone know what's causing this and if I can fix it?
Edit: So I found the problem. The mod "Unofficial Block, Location, and Model Fix" is incompatible with DREAM. If I install one but not the other, the door is fine. I'm keeping DREAM, obviously, but if anyone knows the creators of those mods - maybe let them know?
This report is worthless. There are dozens of massive dungeons in Daggerfall. I'm not going to dig through every single one of them to see if, maybe, I find the one your random quest sent you to. In my docs, It says to not create unreproducible bug reports.
No, it doesn't!
There is nothing in my docs which say this! I definitely wouldn't have made some aesthetic change to the game, lied by calling it a bugfix, and then wrote about how I was going to do so in the docs.
I concur with KoW. You really should have tested with all of your mods uninstalled before making this report.King of Worms wrote: ↑Thu Sep 15, 2022 10:34 am Truth shall be revealed with no mods. My guess is, the Z fighting will persist, the textures will change?
First, let me confess that my comment about your mod altering textures may be faulty. On the first post of this thread you have screenshots posted. The very first screenshot is a picture of stairs with the caption: "I fixed these issues by replacing the grey with a stone texture and moved the vertices to close the gaps." Emphasis mine. I thought this meant you had modified some of the game's textures, but I must have misunderstood you. That was my bad and I apologize for it. (I have put a strikethrough my original comments about your mod modifying textures and put a retraction in that post.)XJDHDR wrote: ↑Thu Sep 15, 2022 6:41 pm My mod is about fixing bugs in the vanilla game. Not bugs caused by other mods. So if this issue only appears with DREAM installed, then KoW is the one who needs to fix this. But even if my mod has something to do with it ....
This report is worthless. There are dozens of massive dungeons in Daggerfall. I'm not going to dig through every single one of them to see if, maybe, I find the one your random quest sent you to. In my docs, It says to not create unreproducible bug reports.
No sir, I have tested it, and the problem is not present without mods installed. It is not present with any combination of the mods I listed, including yours. It only shows up when I install UBL&MF, and goes away as soon as I uninstall it again. Do with it what you will.King of Worms wrote: ↑Thu Sep 15, 2022 10:34 amTruth shall be revealed with no mods. My guess is, the Z fighting will persist, the textures will change?
If that's correct it's a Vampire Haunt in Daggerfall region, we're down to 21 dungeons:
I can see why that would cause some confusion for some. But those changes were achieved purely by editing the game's models, either by editing the UV mapping or pointing the model to a different texture shipped in the base game. None of those changes are from texture editing, like what DREAM does.Baptor wrote: ↑Fri Sep 16, 2022 4:33 am First, let me confess that my comment about your mod altering textures may be faulty. On the first post of this thread you have screenshots posted. The very first screenshot is a picture of stairs with the caption: "I fixed these issues by replacing the grey with a stone texture and moved the vertices to close the gaps." Emphasis mine. I thought this meant you had modified some of the game's textures, but I must have misunderstood you. That was my bad and I apologize for it. (I have put a strikethrough my original comments about your mod modifying textures and put a retraction in that post.)
This is a bit confusing, though. Your initial posts say that you needed both UBLaMF and DREAM installed to see this Z-buffer fighting manifest. This part says that actually, it is UBLaMF alone that is causing this issue.Baptor wrote: ↑Fri Sep 16, 2022 4:33 am No sir, I have tested it, and the problem is not present without mods installed. It is not present with any combination of the mods I listed, including yours. It only shows up when I install UBL&MF, and goes away as soon as I uninstall it again. Do with it what you will.
My mistake. It's just that every other person who left a similar post was reporting an issue in either the original game, or my mod. And I'm afraid that if this is an issue caused by my mod, that means your post has become a bug report, whether you intended it as such or not.Baptor wrote: ↑Fri Sep 16, 2022 4:33 am Now, that admitted, let me make something clear. This post was NOT a bug report. I had an issue that I reached out to the community about for help. If you read the original post (the part before the "edit:") I made this post because I needed help finding the conflict so I could get rid of the glitch. I did not even post it in this part of the forum. I put it in the general help & support section. Someone else moved it here. It might have been a mod conflict. It might have been a problem with my settings. It could've been anything at all. I never said I was making a bug report. I certainly never said that I expected you or anyone else to fix it or go "digging through every random dungeon." I never asked you to do that, so please do not imply that I did.
Regardless, I found out what was causing my issue and I fixed it. I no longer needed help. I could have (and now I see, should have) deleted the post afterwards. But I left this up as a courtesy to you to let you know there was a possible conflict with your mod. I have what I wanted - the solution to my problem. I don't want or need anything from you. I just thought it would be nice to let you know about it.