[MOD] Hotkey Bar
- emmathepony
- Posts: 248
- Joined: Sat Jun 29, 2019 5:26 pm
Re: [MOD] HotKey Bar
Keeping my eye on this, looks amazing.
- Macadaynu
- Posts: 264
- Joined: Sun Mar 07, 2021 1:18 pm
Re: [MOD] HotKey Bar
Thanks, I can get an early version out on Nexus as soon as the next DFU update goes out.
- emmathepony
- Posts: 248
- Joined: Sat Jun 29, 2019 5:26 pm
Re: [MOD] HotKey Bar
Update is out! Looking forward to it.
- Macadaynu
- Posts: 264
- Joined: Sun Mar 07, 2021 1:18 pm
Re: [MOD] HotKey Bar
Version 0.1.0 on Nexus:
https://www.nexusmods.com/daggerfallunity/mods/202
Can I also get this topic moved over to the releases please? I've updated the OP with the latest vid and info, thanks
https://www.nexusmods.com/daggerfallunity/mods/202
Can I also get this topic moved over to the releases please? I've updated the OP with the latest vid and info, thanks
-
- Posts: 149
- Joined: Wed Aug 14, 2019 11:32 am
- Location: Russia
- Macadaynu
- Posts: 264
- Joined: Sun Mar 07, 2021 1:18 pm
- Macadaynu
- Posts: 264
- Joined: Sun Mar 07, 2021 1:18 pm
Re: [MOD] HotKey Bar
Got a fix out for that in 0.1.1, on the nexus page now
https://www.nexusmods.com/daggerfalluni ... ?tab=files
Thanks for the info
- emmathepony
- Posts: 248
- Joined: Sat Jun 29, 2019 5:26 pm
Re: [MOD] HotKey Bar
This mod is pure magic... can't go back to non-hotkey bar now...
- Macadaynu
- Posts: 264
- Joined: Sun Mar 07, 2021 1:18 pm
Re: [MOD] HotKey Bar
Great, glad you're enjoying itemmathepony wrote: ↑Mon Jun 07, 2021 5:35 am This mod is pure magic... can't go back to non-hotkey bar now...
- Macadaynu
- Posts: 264
- Joined: Sun Mar 07, 2021 1:18 pm
Re: [MOD] HotKey Bar
Just released version 0.2.0, includes the following features:
- Now works in conjunction with the Inventory Filter mod
- Added warning pop-up message advising you can only map Weapons, Spells and Potions
- Now works in conjunction with the Inventory Filter mod
- Added warning pop-up message advising you can only map Weapons, Spells and Potions