Page 4 of 16

Re: [MOD] Loading Screen

Posted: Fri Jun 02, 2017 8:41 pm
by TheLacus
I'd like to give my compliments to Interkarma for all the good work is doing on the quest system lately, so i do it in my own way :)
Spoiler!
Image
Image

Re: [MOD] Loading Screen

Posted: Sat Jun 03, 2017 12:15 am
by Interkarma
Thank you :) And tying back to the quest system is an excellent concept for loading screen mod by the way.

Re: [MOD] Loading Screen

Posted: Sat Jun 03, 2017 8:25 am
by Jay_H
That is an awesome idea!

Sorry I haven't tested that error I talked about a long time ago. I'll get around to it... eventually :|

Re: [MOD] Loading Screen

Posted: Sat Jun 03, 2017 8:58 am
by TheLacus
Jay_H wrote:That is an awesome idea!

Sorry I haven't tested that error I talked about a long time ago. I'll get around to it... eventually :|
I made some important changes in the latest version, so i wouldn't think to much about the issue you encontered before; I suggest you to wait for when the next version of DU is released and try directly version 1.4 of this mod. ;)

Re: [MOD] Loading Screen

Posted: Sun Jun 04, 2017 11:43 am
by TheLacus
Interkarma wrote:Thank you :) And tying back to the quest system is an excellent concept for loading screen mod by the way.
I tried one of the Tes font in resources. What a difference in mood a good font can make!
screenLs.png
screenLs.png (835.83 KiB) Viewed 5305 times

Re: [MOD] Loading Screen

Posted: Sun Jun 04, 2017 11:50 am
by Interkarma
Very nice! Quite an improvement. :)

Re: [MOD] Loading Screen

Posted: Tue Jun 06, 2017 8:48 pm
by King of Worms
Night shot with TES font looks very nice .)

Re: [MOD] Loading Screen

Posted: Wed Jun 07, 2017 6:12 am
by Narf the Mouse
The right font, in the right place, can make all the ḋ̪̉͗̀̓͘i͇̬̝̲̿̄f͈̠͔̓̉̽̓̑͟f͎̠͉̲̺̻̱ͥͮ́-̗͉̒é̴̟͖̣̼͛r̯͎̞̙͎͓̆͂͡ē̶ͨ̄̈̑̀n̳̫ͯͤ͂̆ͬc̢̙̟̥̥̐ͩ̔̉̈́̚ê͓in the world...

Re: [MOD] Loading Screen

Posted: Fri Jul 07, 2017 5:21 pm
by Blue Footed Booby
The kerning in the top right and bottom right looks...off.

Re: [MOD] Loading Screen

Posted: Tue Jul 18, 2017 8:51 pm
by TheLacus
Blue Footed Booby wrote:The kerning in the top right and bottom right looks...off.
You're right,the characters are too close. Unfortunately it seems that the Unity UI system doesn't support changing it via code...

Anyway i made a progress bar for character level some time ago, so here it is. I'm going to release a new version for the fighters build soon.
progressBar.png
progressBar.png (580.45 KiB) Viewed 4982 times