Just some new 2D/3D ideas and proposals

Show off your mod creations or just a work in progress.
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Interkarma
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Joined: Sun Mar 22, 2015 1:51 am

Re: Just some new 2D/3D ideas and proposals

Post by Interkarma » Sun May 13, 2018 9:20 am

I'm feeling some emotion alright - those are quite lovely! :) These concept scenes definitely set a nice high bar for the mod system to aim for in years to come.

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VMblast
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Joined: Wed Mar 29, 2017 12:22 pm
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Re: Just some new 2D/3D ideas and proposals

Post by VMblast » Sun May 13, 2018 9:27 am

Interkarma wrote:
Sun May 13, 2018 9:20 am
These concept scenes definitely set a nice high bar for the mod system to aim for in years to come.
Yep that was my initial idea and vision, all the way back when I joined this community. :)

Th3AustralianGam3r
Posts: 41
Joined: Mon Aug 21, 2017 6:37 am
Location: Australia

Re: Just some new 2D/3D ideas and proposals

Post by Th3AustralianGam3r » Wed Jun 13, 2018 8:54 am

VMblast wrote:
Sun May 13, 2018 8:54 am
Hey guys, I see this theme is still open. I didnt get chance to do any new (MOD) stuff work for the Dagger, but Ive had some time to do some R&D and testings. It is inspired by the Daggerfall and could be applied to it with no problem, but Ive more imagined as a standalone fantasy rpg project.

PS -everything (textures) is hand painted. (But I also have some placeholders there from few other games ;) )


R&D is based around what can you pull up with the Unity engine and I was quite pleased with the results.

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Day time -overcast R&D

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Just amazing, i would love to see this happen for the future of the Daggerfall project, Good work.

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