As seen on CorentinWalou's stream, when trying to given the Totem of Tiber Septim to Gothryd, nothing happens until you leave Castle Daggerfall:
https://www.twitch.tv/videos/1038997661?t=2h12m55s
(Daggerfall Unity 0.11.3, unmodded. Wasn't that bug already fixed?)
[0.11.3] Bug when giving the totem to Gothryd [RESOLVED 0.15.1]
- pango
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[0.11.3] Bug when giving the totem to Gothryd [RESOLVED 0.15.1]
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- pango
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Re: [0.11.3] Bug when giving the totem to Gothryd
Problem still exists in 0.14.4
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- Jay_H
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Re: [0.11.3] Bug when giving the totem to Gothryd
Somehow I never noticed this bug report (?!?!?!?!). I'll see what's happening!
- JorisVanEijden
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Re: [0.11.3] Bug when giving the totem to Gothryd
The video is no longer available.
Can someone provide a save (preferably mod-free) right before giving the totem to Gothryd?
I'm mainly interested to see if the text "I see you have come to your senses. I should have you slain, ..." is shown (and when).
Can someone provide a save (preferably mod-free) right before giving the totem to Gothryd?
I'm mainly interested to see if the text "I see you have come to your senses. I should have you slain, ..." is shown (and when).
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Re: [0.11.3] Bug when giving the totem to Gothryd
I hope this one is okay, that's an old character so I can't tell exactly all the versions it went thru.
But I can reproduce the problem with him, text is displayed at the moment you appear outside of the castle: Save in front of Gothryd, before clicking on him
But I can reproduce the problem with him, text is displayed at the moment you appear outside of the castle: Save in front of Gothryd, before clicking on him
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- JorisVanEijden
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Re: [0.11.3] Bug when giving the totem to Gothryd
I figured out the cause, but not yet a solution.
In DFU "when tasks" are "AlwaysOnTriggerCondition"s. This is not correct. But it's not as simple as changing that. A lot of the quests have been adjusted over the years to account for this.
In this case, the
should enable flag S.07 once and then not ever disable it again.
S.04 = PC picked up the Token
S.06 = PC is inside Daggerfall castle
Due to the wrong implementation (due to historical reasons) DFU disables S.07 again as soon as you enter the castle. And everything depending on S.07 will not trigger until you leave it.
I'll have a think on how to change this quest around so that it works as intended.
In DFU "when tasks" are "AlwaysOnTriggerCondition"s. This is not correct. But it's not as simple as changing that. A lot of the quests have been adjusted over the years to account for this.
In this case, the
Code: Select all
_S.07_ task:
when not _S.06_ and _S.04_
S.04 = PC picked up the Token
S.06 = PC is inside Daggerfall castle
Due to the wrong implementation (due to historical reasons) DFU disables S.07 again as soon as you enter the castle. And everything depending on S.07 will not trigger until you leave it.
I'll have a think on how to change this quest around so that it works as intended.
- JorisVanEijden
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Re: [0.11.3] Bug when giving the totem to Gothryd
Can't edit or delete my posts?
Disregard what I said before. I was completely wrong.
I think an extra requirement to be outside the castle snuck in during one of the bugfixes on the QBN for this quest.
I opened a Pull Request to remove that requirement: https://github.com/Interkarma/daggerfal ... /pull/2482
Disregard what I said before. I was completely wrong.
I think an extra requirement to be outside the castle snuck in during one of the bugfixes on the QBN for this quest.
I opened a Pull Request to remove that requirement: https://github.com/Interkarma/daggerfal ... /pull/2482