Interesting Eroded Terrain
- Freak2121
- Posts: 60
- Joined: Fri Sep 08, 2017 6:14 am
Re: Interesting Eroded Terrain
Can you try using the mod package in the Windows folder instead? I have a feeling that might work. I'll be updating the mod in the next little while to the newest version of Daggerfall Unity anyway, and updating the Github so others can take over and edit it as well.
- tmsbrg
- Posts: 13
- Joined: Sun Aug 28, 2022 8:14 pm
Re: Interesting Eroded Terrain
Are you still looking for input on this? I've been traveling through the Wrothgarian Mountains with this mod and basic roads (Going from Wayrest to Shedungent) and I've found quite a few odd locations (such as cities on mesas, roads so steep they can't be climbed, and roads that are sideways on the side of a cliff). If you want I can do some checks and try to find more to report.
By the way, even with the bugs it's really beautiful to go through the mountains with this mod. Finally it actually looks like mountains! Great work.
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- Posts: 25
- Joined: Sun Apr 01, 2018 7:53 pm
Re: Interesting Eroded Terrain
That worked on the new version, on its own anyway, but I needed to disable the modlist so there's also a conflict going on. Not sure where though, but that's better than not showing at all.Freak2121 wrote: ↑Wed Jul 20, 2022 8:25 pm Can you try using the mod package in the Windows folder instead? I have a feeling that might work. I'll be updating the mod in the next little while to the newest version of Daggerfall Unity anyway, and updating the Github so others can take over and edit it as well.
EDIT:
Pfft, I was wrong, sorry, misread my checklist. The mod still doesn't work at all, with or without other mods. No idea, this is the only mod that's given me this trouble, Linux or Windows version.