I thought I had published the mod only for Windows platforms. Is it possible to use it in Linux as well? (That would be great... - I was planning to upgrade my Unity to be able to generate Linux or Mac too, sometime in the future.)
Jay_H wrote: ↑Thu Mar 17, 2022 4:27 am I'm trying this mod out in Linux DFU 0.13.4 and get the following error in the player log, with no other mods enabled:Code: Select all
IndexOutOfRangeException: Index was outside the bounds of the array. at DaggerfallWorkshop.Game.Entity.DaggerfallSkills.GetLiveSkillValue (DaggerfallConnect.DFCareer+Skills skill) [0x00000] in <45ce8c7efd2144b2b0571e3a18347a8c>:0 at MTMMM.MMMFormulaHelper.GetSpellLevel1 (DaggerfallWorkshop.Game.MagicAndEffects.IEntityEffect effect) [0x0005a] in <0f4e8c5dbbd24badbc0f136880ef395b>:0 at MTMMM.MMMFormulaHelper.GetSpellLevelForGame (DaggerfallWorkshop.Game.Entity.DaggerfallEntity casterDummy, DaggerfallWorkshop.Game.MagicAndEffects.IEntityEffect effect) [0x00000] in <0f4e8c5dbbd24badbc0f136880ef395b>:0 at DaggerfallWorkshop.Game.Formulas.FormulaHelper.CalculateCasterLevel (DaggerfallWorkshop.Game.Entity.DaggerfallEntity caster, DaggerfallWorkshop.Game.MagicAndEffects.IEntityEffect effect) [0x0000e] in <45ce8c7efd2144b2b0571e3a18347a8c>:0 at DaggerfallWorkshop.Game.MagicAndEffects.BaseEntityEffect.SetDuration () [0x0001b] in <45ce8c7efd2144b2b0571e3a18347a8c>:0 at DaggerfallWorkshop.Game.MagicAndEffects.BaseEntityEffect.Start (DaggerfallWorkshop.Game.MagicAndEffects.EntityEffectManager manager, DaggerfallWorkshop.Game.Entity.DaggerfallEntityBehaviour caster) [0x0000e] in <45ce8c7efd2144b2b0571e3a18347a8c>:0 at DaggerfallWorkshop.Game.MagicAndEffects.MagicEffects.IncumbentEffect.Start (DaggerfallWorkshop.Game.MagicAndEffects.EntityEffectManager manager, DaggerfallWorkshop.Game.Entity.DaggerfallEntityBehaviour caster) [0x00000] in <45ce8c7efd2144b2b0571e3a18347a8c>:0 at DaggerfallWorkshop.Game.MagicAndEffects.MagicEffects.PassiveSpecialsEffect.Start (DaggerfallWorkshop.Game.MagicAndEffects.EntityEffectManager manager, DaggerfallWorkshop.Game.Entity.DaggerfallEntityBehaviour caster) [0x00000] in <45ce8c7efd2144b2b0571e3a18347a8c>:0 at DaggerfallWorkshop.Game.MagicAndEffects.EntityEffectManager.AssignBundle (DaggerfallWorkshop.Game.MagicAndEffects.EntityEffectBundle sourceBundle, DaggerfallWorkshop.Game.MagicAndEffects.AssignBundleFlags flags) [0x0029f] in <45ce8c7efd2144b2b0571e3a18347a8c>:0 at DaggerfallWorkshop.Game.MagicAndEffects.EntityEffectManager.PassiveSpecialsCheck () [0x00071] in <45ce8c7efd2144b2b0571e3a18347a8c>:0 at DaggerfallWorkshop.Game.MagicAndEffects.EntityEffectManager.Update () [0x00083] in <45ce8c7efd2144b2b0571e3a18347a8c>:0