https://www.nexusmods.com/daggerfallunity/mods/273
This mod completely overhauls Daggerfall's visuals while maintaining its original pixel art charm. It also adds remastered vanilla skies and a huge variety of villagers and enemies.
Main Features:
- All textures in the game have been remastered in 32-bit color.
- It includes retouched versions of carademono's variety mods. There are around 1,000 villager varieties (instead of vanilla's 24), 720 human enemy varieties (instead of 15), and 10-15 varieties of orcs, centaurs, and vampires. Redguard enemies now appear in Hammerfell.
NPC flats have been remastered based on the best available vanilla source -- and all are now animated.
- The vanilla skies have been upscaled to high definition, remastered to remove dithering, and retouched to fit seamlessly with Distant Terrain (https://www.nexusmods.com/daggerfallunity/mods/128).
Vanilla Enhanced Contributors
carademono (sprites, textures, and daytime skies)
Hazelnut (villager variety coding)
Kab the Bird Ranger (animated NPCs and enemy variety coding)
Ninelan (nighttime skies)
All textures used in this mod are available in carademono's GitHub repositories. They may be freely used in other mods as long as Vanilla Enhanced is credited. New contributions and pull requests to Vanilla Enhanced welcome!
https://github.com/drcarademono/vanilla-enhanced
https://github.com/drcarademono/vanilla-enhanced-skies
https://github.com/drcarademono/villager-variety
https://github.com/drcarademono/villain ... er-variety
https://github.com/drcarademono/animated-people
More screenshots: