Hi I've been away from modding for a while, but I've had an idea and would like to ascertain if it's feasible.
What I want to do is build a custom character saver mod, so the user creates a custom class, and that custom class is saved for future use. I think this can be done by generating a .CFG file, and storing it in the relevant location so the user can select it from the class select list the next time they want to start a game.
So the hard part is generating a .CFG file at runtime. I know of Daggerclass (created by Andy Polis) which is an old XP application that generates class CFG files based on user input, so this must be possible but I have no idea what the application is doing or where the source code would be. Daggerclass itself can be found here: https://slushpool.dfworkshop.net/
If anyone could provide help on this that would be great, as this would also open up a few ideas I've had about a Daggerfall Rogue-like mode. FYI I have no experience with hex editing files.
Custom Character Saver
- pango
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Re: Custom Character Saver
Similar ideas have already been suggested:
viewtopic.php?f=12&t=2416
viewtopic.php?f=12&t=1700 (related)
Doesn't help you much implementing it though. I haven't played with DFU code in a while now...
viewtopic.php?f=12&t=2416
viewtopic.php?f=12&t=1700 (related)
Doesn't help you much implementing it though. I haven't played with DFU code in a while now...
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When a measure becomes a target, it ceases to be a good measure.
-- Charles Goodhart