Daggerfall Mobiles - Matching it's Artstyle

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Kamer
Posts: 583
Joined: Mon Mar 05, 2018 9:26 pm

Daggerfall Mobiles - Matching it's Artstyle

Post by Kamer »

I've been working on quite a few things since my return. Be it prefabs for World of Daggerfall, Warm Ashes - Wilderness and prepping for future mods.
For one of the mods I've tried to use my old Daggerfall models to re-create the classic pre-rendered look. This is to speed up my work since sprite editing is time consuming.
So for those of you who don't follow me and who aren't on the unofficial Discord, I'd like you to take a look at some of my work in progress.

The weapon being used is the one held by the Necromancers in game. Using it as default for now. With graphics getting as close to the original look,
I feel pretty satisfied. I feel if they are to be added, they would finally fit right in to existing graphics. What do you think with the progress so far?

Spoiler!
Necromancer:
test.gif
test.gif (94.05 KiB) Viewed 1027 times
Horse Rider from Daggerfall Preview Screenshots:
test.gif
test.gif (49.13 KiB) Viewed 1027 times
Dark Brotherhood:
Dark.png
Dark.png (24.78 KiB) Viewed 1027 times

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MrFlibble
Posts: 411
Joined: Sat Jan 27, 2018 10:43 am

Re: Daggerfall Mobiles - Matching it's Artstyle

Post by MrFlibble »

That looks excellent, great work!

They seem to be of a bit lower resolution compared to Mark Jones' original sprites though.

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BadLuckBurt
Posts: 948
Joined: Sun Nov 05, 2017 8:30 pm

Re: Daggerfall Mobiles - Matching it's Artstyle

Post by BadLuckBurt »

They look fantastic but as Mr. Flibble says, the resolution doesn't seem to match up. That's the only thing I see off about them but I think that'll be remedied if you render them at a slightly higher resolution. I think the originals were downscaled anyway.

I assume you have a render setup in Blender for this? If so, would you be willing to share the .blend file for it?
DFU on UESP: https://en.uesp.net/w/index.php?title=T ... fall_Unity
DFU Nexus Mods: https://www.nexusmods.com/daggerfallunity
My github repositories with mostly DFU related stuff: https://github.com/BadLuckBurt

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