Daggerfall and AI-a theoretical speculation for the future

Discuss Daggerfall Unity and Daggerfall Tools for Unity.
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Werewolf
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Daggerfall and AI-a theoretical speculation for the future

Post by Werewolf »

As AI becomes more advanced and we could get AI programs that can be used for video game development, could someone use that for Daggerfall Unity? This is a theoretical question for scenarios that are 10+ years from now. Imagine in 10+ years there’s an AI that can produce fantasy stories, and you feed it the lore of a fantasy series and it generates more stories with that lore. Imagine someone implements it into Daggerfall Unity and it becomes used to generate a quest line that’s main quest quality with full-blown characters and plot twists. Like imagine it generates an entire quest where kingdom Waywrest goes to war with kimgdom Daggerfall for whatever reason and it turns out some ancient vampire bent on domination appears halfway through the story and you can either kill them or join them. Imagine the AI can procedurally generate the story depending on what path you take, like what if you decide to join the opposing kingdom on your own after it’s been nearly defeated? Well now the AI would generate a plot line and quests that would have you turn the tables on the other kingdom somehow.

This is purely theoretical but I’m pretty sure by 2032 there will be an AI story generator that can produce stories, lore, sequels, and characters off whatever series/lore you feed it. Someone could then implement it into Daggerfall Unity to make it generate an entire main quest wish you play. Imagine you can go into the settings and it generates another storyline in addition to the one it generated when you make your character, and you can engage in both and the AI would procedurally connect them together and have the events in one procedurally alter the other in various ways.

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