Wrong portraits of NPCs - list (to be further updated)

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King of Worms
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Wrong portraits of NPCs - list (to be further updated)

Post by King of Worms »

Hi, I want to make a list of NPCs which have wrong portrait to them, so all these bugs are reported in one place. I will update the thread during the time. If other ppl join in the reports, it will be great and it will speed up the process.

I will start with a Shopkeeper as he is everywhere

SHOPKEEPER
NPC archive: 182_0-0
Current portrait: TFAC00I0.RCI_390-0 (has full beard while the NPC does not)
Suggested portrait: TFAC00I0.RCI_459-0


LADY NORTHBRIDGE - Sentinel 1st room, animated lady in blue
NPC Archive: 357_0-0
Current portrait: TFAC00I0.RCI_366-0 (lady in a red hood)
Suggested portrait: TFAC00I0.RCI_424-0 (similar face but w/o wrong hood)


SENTINEL THRONE GUARD - RIGHT by the stairs to the Senti throne
NPC Archive: 357_11-0
Current portrait:
Suggested portrait: TFAC00I0.RCI_501-0 - 100% fitting portrait


SENTINEL THRONE GUARD - LEFT by the stairs to the Senti throne
NPC Archive: 357_10-0
Current portrait: TFAC00I0.RCI_500-0
Suggested portrait: TFAC00I0.RCI_468-0 - more fitting dark skin tone


GENERIC MALE NPC IN INTERIOR
NPC Archive: 334_0-0
Current portrait: (complete missmatch - female)
Suggested portrait: FACES.CIF_39-0 - 100% fit
LOCATION (no terrain mods so it should work)
SAVE73.rar
(285.34 KiB) Downloaded 92 times

WAYREST THRONE ROOM MALE right side by the pillar
NPC Archive: 346_8-0
Current portrait: TFAC00I0.RCI_476-0 (complete missmatch)
Suggested portrait: TFAC00I0.RCI_442-0

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Interkarma
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Re: Wrong portraits of NPCs - list (to be further updated)

Post by Interkarma »

I'll move this one to Issues for discussion and follow-up.

If anyone wants to help with this and send a PR, it would be appreciated. The fix is to change the face index in FACTION.TXT for that specific NPC resource. It isn't always easy to work out which faction the NPC data is drawn from in-game, I'll probably have to add a helper for this.

@KoW - thanks for providing save for the generic NPC. That's definitely helpful beyond the really easy ones like nobility in castles. Cheers!

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King of Worms
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Re: Wrong portraits of NPCs - list (to be further updated)

Post by King of Worms »

No worries, I will try to include saves from now on

King of worms lair female NPC
SAVE74.rar
(235.54 KiB) Downloaded 96 times
NPC Archive: 178_0-0 animation set
Current portrait: TFAC00I0.RCI_369-0 (wrong hood color)
Suggested portrait: TFAC00I0.RCI_38-0 (correct hood, not so smiling face)

(PS: It would be worth a while to try to talk to rest of NPCs there, I have low reputation so they mostly wont talk to me, this was only bug I was able to find)

nicksta1310
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Re: Wrong portraits of NPCs - list (to be further updated)

Post by nicksta1310 »

I don't know how to refer to portrait IDs, but KoW is aware of an issue I reported in the wrong thread a while ago, so he may be able to track them down.

There's a child portrait associated with the shopkeeper of Tristard's Quality Fashion in Tuntower, Daggerfall. I have also seen the same NPC with the same portrait in one variant of the Archaeologist Guild halls.

nicksta1310
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Re: Wrong portraits of NPCs - list (to be further updated)

Post by nicksta1310 »

The issue I mentioned in my previous reply could be about more than just a wrong portrait. I have since learned that the sprite for that shopkeeper is also the sprite for Prince Lhotun of Sentinel (the Prince himself has an appropriate portrait). Therefore, the matching portrait is already assigned to a unique NPC in the main quest.

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Jay_H
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Re: Wrong portraits of NPCs - list (to be further updated)

Post by Jay_H »

I have also seen the same NPC with the same portrait in one variant of the Archaeologist Guild halls.
The Archaeologists' Guild is not DFU content. You'll need to speak with Hazelnut about that problem. :)

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King of Worms
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Re: Wrong portraits of NPCs - list (to be further updated)

Post by King of Worms »

Cmon guys, release is nearing, help IK :)

All4
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Re: Wrong portraits of NPCs - list (to be further updated)

Post by All4 »

I don't know if this one is fixable since it is not a stationary NPC, but I found this guy. Save attached.
Attachments
SAVE50.zip
(213.35 KiB) Downloaded 46 times

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Jay_H
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Re: Wrong portraits of NPCs - list (to be further updated)

Post by Jay_H »

All4 wrote: Sat Oct 14, 2023 3:07 pm I don't know if this one is fixable since it is not a stationary NPC, but I found this guy. Save attached.
The NPC isn't present when I load the save, so the bug report is a non-starter.

All4
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Re: Wrong portraits of NPCs - list (to be further updated)

Post by All4 »

I loaded that save again and he wasn't there. I guess wandering NPCs aren't saved.

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