ScorgBarrowEntry - no npcs (as far as I understand, it is the small room near entrance with all the coffins)
ScorgBarrow1 - no idea what it is precisely
ScorgBarrow2 - same as ScorgBarrow1 (I suppose one of these 2 includes the hall with the necromancers and the King of Worms)
As a questgiver I want to choose a random npc at Scourg Barrow (preferably a female one, as there are only 3 of them there). So I use 1 of the following:
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Person _questgiver_ faction The_Necromancers female -- will choose the King of Worms --
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Person _questgiver_ faction King_of_Worms female -- will choose the King of Worms --
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Person questgiver named King_of_Worms -- will choose the King of Worms, who would have thought --
As my guiding point, I use Jay_H's tutorial (it's great).
So the question that I have is:
How to limit the engine to choose random npcs as questgivers at a specified 'permanent' location? Or is it possible at all?