Quest Showcase
- Midknightprince
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Re: Quest Showcase
Yeah, i need to learn more about that stuff.
Baby steps dude.
I still need to let all this stuff with the mods sink in..
Baby steps dude.
I still need to let all this stuff with the mods sink in..
Check out my YouTube Channel!
- Jay_H
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Re: Quest Showcase
I decided to update the quests with some header information to show they're for DFU, and what guild they belong to. This isn't permanent, just a move to make clear what quests are new, and that not all are for the Fighters Guild. I hope this will decrease confusion among non-forum goers rather than increase it.
- Jay_H
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Re: Quest Showcase
Feralwarlord had the excellent idea of packaging the mod and table system all in one, so I'll be doing that with each zip for now. All you have to do is unzip it into your \DaggerfallUnity_Data\StreamingAssets folder and it'll do everything for you. It also comes with a Readme with instructions.
FGDFU006: Escort a client to his home, which he believes is watched by assassins from the Dark Brotherhood. Just make sure you kill them quickly...
FGDFU006: Escort a client to his home, which he believes is watched by assassins from the Dark Brotherhood. Just make sure you kill them quickly...
Last edited by Jay_H on Mon Aug 28, 2017 5:13 pm, edited 1 time in total.
- Jay_H
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Re: Quest Showcase
Feralwarlord's request is complete: City Under Siege.
KNDFU004: A band of outlaw knights is assaulting the city, attempting to take it over. The PC must defend the city and then the palace from these intruders.
This one faces some natural limitations from Daggerfall, namely that combat NPCs cannot fight each other (with one single exception), and that enemies can spawn no more frequently than an in-game minute apart. Also, enemies spawn really awkwardly in palaces.
In spite of those obstacles, this quest holds its own. I had to judge between making it long enough to feel a little epic and short enough to not feel excessive to the casual player. It's functional in its current state, I believe. I should mention that not all towns that have palaces can run this quest; the third palace shown here cannot run this quest, so you have to find a compatible town with both a Fighters Guild and an appropriate palace.
KNDFU004: A band of outlaw knights is assaulting the city, attempting to take it over. The PC must defend the city and then the palace from these intruders.
This one faces some natural limitations from Daggerfall, namely that combat NPCs cannot fight each other (with one single exception), and that enemies can spawn no more frequently than an in-game minute apart. Also, enemies spawn really awkwardly in palaces.
In spite of those obstacles, this quest holds its own. I had to judge between making it long enough to feel a little epic and short enough to not feel excessive to the casual player. It's functional in its current state, I believe. I should mention that not all towns that have palaces can run this quest; the third palace shown here cannot run this quest, so you have to find a compatible town with both a Fighters Guild and an appropriate palace.
- Feralwarlord
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Re: Quest Showcase
for some reason it wont start even when using startquest KNDFU004Jay_H wrote:Feralwarlord's request is complete: City Under Siege.
KNDFU004: A band of outlaw knights is assaulting the city, attempting to take it over. The PC must defend the city and then the palace from these intruders.
I've tried in both wayrest and daggerfall
- Jay_H
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Re: Quest Showcase
Wayrest and Daggerfall don't have palaces. If you head to Ilessan Hills, you can try it in the cities Ilessan Hills and Deerway, where I tested it.
- Jay_H
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Re: Quest Showcase
DBDFU001: Dark Brotherhood quest. A priest who worships nature has been performing rites that make animals show up in cities and other civilized areas. The PC must go to a dungeon and slay the priest. During the daytime (10 hours a day) wild animals and spriggans will spawn in the dungeon to harry the PC.
- Jay_H
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Re: Quest Showcase
If you want more gameplay, I changed the setup around so all you have to do is extract the zip file into \DaggerfallUnity_Data\StreamingAssets and choose "Replace All."Midknightprince wrote:Yeah, i need to learn more about that stuff.
Baby steps dude.
I still need to let all this stuff with the mods sink in..
Or you could put all the quests into the quest folder and use the console inside Daggerfall Unity, with the ` button. Then you can use commands like "startquest FGDFU004" and that'll start it for you without bothering with the tables section.
- Midknightprince
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Re: Quest Showcase
The 19 quests zip ?Jay_H wrote:If you want more gameplay, I changed the setup around so all you have to do is extract the zip file into \DaggerfallUnity_Data\StreamingAssets and choose "Replace All."Midknightprince wrote:Yeah, i need to learn more about that stuff.
Baby steps dude.
I still need to let all this stuff with the mods sink in..
Or you could put all the quests into the quest folder and use the console inside Daggerfall Unity, with the ` button. Then you can use commands like "startquest FGDFU004" and that'll start it for you without bothering with the tables section.
Check out my YouTube Channel!
- Midknightprince
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Re: Quest Showcase
And where do you get dark brotherhood quests?
I thought only the Fighters Guild works ?
I ain't going back to #77.
I need my Khajiit suit.
I thought only the Fighters Guild works ?
I ain't going back to #77.
I need my Khajiit suit.
Check out my YouTube Channel!