[Classic feature] Way to clear bonus pool in class maker
Posted: Thu May 18, 2023 8:42 am
In classic you can decide to clear the remaining (or missing) bonus points left by pressing the U key, letting you create less balanced classes. It lets one create OP classes from the start, or underpowered ones for challenge or for reaching higher levels later.
Was leaving that feature out a choice or an oversight?
Anyway, it wasn't too difficult to implement (calling statsRollout.BonusPool = 0 from CreateCharCustomClass.Update()), but anything typed is also appended to the class name, haven't found a way to prevent that yet.
Was leaving that feature out a choice or an oversight?
Anyway, it wasn't too difficult to implement (calling statsRollout.BonusPool = 0 from CreateCharCustomClass.Update()), but anything typed is also appended to the class name, haven't found a way to prevent that yet.