Some translated parts dont take effects in-game

Discuss translation of Daggerfall Unity and the required Daggerfall installation. Help other communities learn how to translate Daggerfall using any available tools and processes.
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FeMaster
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Joined: Mon Nov 13, 2023 5:33 pm
Location: Chestercroft (Dwynnen)

Some translated parts dont take effects in-game

Post by FeMaster »

Some texts i translate does not appear on the game ,I'll show prints to illustrate, im using notepad ++
text doc
Image
in game
Image
i tried to find another part that has the same text but I couldn't find it. :cry:
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Daneel53
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Re: Some translated parts dont take effects in-game

Post by Daneel53 »

The final ",,," at the end of the lines should not be there.

Once again, a bad result of the use of Excel to edit the files, reason why I've translated all files with Notepad+++ and NOT with Excel.

Note: And no need to insert a Space between the "%s" and the dot. ;)
In charge of Project French Daggerfall and DaggerfallSetup, dev. of DFTools in English.
French translator for many Warband mods and Bannerlord.

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Jagget
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Re: Some translated parts dont take effects in-game

Post by Jagget »

Check your file. All rows should be as

Code: Select all

Key,Value
If there's comma in the "Value" part, that part should be in quotes

Code: Select all

someKey,"Some value, but with comma"
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Daggerfall Russian Translation

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Daneel53
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Re: Some translated parts dont take effects in-game

Post by Daneel53 »

You're perfectly right, Jagget, and if I remember well the complete file Internal_strings is rejected if the parser finds an error in it, or at least it stops as soon as it finds an error. So, for example, if there is a syntax error in line 20 where the " must be in place due to the internal periods, line 46 will never be read.

In other words, the error may not be on line 46 itself but into previous lines, prevented line 46 to be translated. :)
In charge of Project French Daggerfall and DaggerfallSetup, dev. of DFTools in English.
French translator for many Warband mods and Bannerlord.

FeMaster
Posts: 66
Joined: Mon Nov 13, 2023 5:33 pm
Location: Chestercroft (Dwynnen)

Re: Some translated parts dont take effects in-game

Post by FeMaster »

Actualy im using notepad++ and those ;;; appeared without any reason, the dot was already there but thanks for the info ;) . I think I managed to fix it by removing the comma from one of the sentences, and then the text appeared, thx a lot guys
Now in-game:
Image
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