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Letter ''name''

Posted: Fri Dec 29, 2023 7:23 pm
by FeMaster
Hi guys, after translating a quest , the letter's name become like this:
Image
the letter content is alright.

Re: Letter ''name''

Posted: Fri Dec 29, 2023 7:48 pm
by Jagget
FeMaster wrote: Fri Dec 29, 2023 7:23 pm Hi guys, after translating a quest , the letter's name become like this:
Image
the letter content is alright.
It's a well-known issue. Or rather, feature. The macros won't get expanded in the letter tooltip.

P.S. The game uses the last line of the letter as a source for "extended" tooltip.

Re: Letter ''name''

Posted: Fri Dec 29, 2023 11:10 pm
by pango
Hi,
I asked the same question recently, check viewtopic.php?t=6479

Re: Letter ''name''

Posted: Fri Dec 29, 2023 11:45 pm
by FeMaster
so theres no solution?

Re: Letter ''name''

Posted: Sat Dec 30, 2023 1:12 am
by Jagget
FeMaster wrote: Fri Dec 29, 2023 11:45 pm so theres no solution?
For example, edit the quest file, the letter text, so the last line of it didn't contain any macro.

Re: Letter ''name''

Posted: Mon Jan 01, 2024 10:10 pm
by Interkarma
To summarise, the core issue being solved by disabling macros in letter tooltips is that some macros require location/building data. When these macros are used, entire locations are being loaded just as user mouses around their inventory. This was causing massive inventory stutters in some environments.

Possibly a better approach to this in future would be to only ignore the heavy macros which require location loading and allow all others. This will at least allow name/rank/pronoun/etc. lookups to work in tooltips (the most common cases).