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[Texture replacer] Regional NPCs

Posted: Wed Feb 14, 2024 10:26 pm
by WilhelmBlack
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So I had the idea of using the NPC Flat Replacer and various texture resources to add variety of races throughout Illiac Bay.

All the details are in nexus: https://www.nexusmods.com/daggerfallunity/mods/668

But some examples of how it works:

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Temple of Dibella in Hammerfell

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Temple of Dibella in Dragontail Mountains

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Tavern in Wrothgarian Mountains

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Tavern in Orsinium Area

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Good quality tavern

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Bad quality tavern

Basically the races and characters varies between regions and quality buildings.

And I created a new resource pack for the lack of Redguard flats in the game:

https://www.nexusmods.com/daggerfallunity/mods/666

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I've noticed that the flats created by StarMadeKnight don't have a portrait yet. I could take care of it while there is no rush if no one has done anything yet.

Re: [Texture replacer] Regional NPCs

Posted: Fri Feb 16, 2024 7:33 pm
by Deepfighter
Looking cool, more variety is always good. :)

Re: [Texture replacer] Regional NPCs

Posted: Thu Mar 14, 2024 7:12 pm
by WilhelmBlack
Until a new version of VIC is released, temporal fix for the horse riders and wagons appearing inside houses: https://drive.google.com/file/d/15FU_yP ... sp=sharing