3 light sprites - strange behavior

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King of Worms
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3 light sprites - strange behavior

Post by King of Worms »

I always noticed these 3 light sprites have quite a cutout when replaced with modded HD assets, but I got used to it...

City lamps:
210_28-0 (desert cities)
210_29-0 (other cities)

and this generic light
210_15-0
SAVE432.rar
(419.62 KiB) Downloaded 8 times

When viewed ingame, they are partially cut out, like this:
Untitled-1.jpg
Untitled-1.jpg (228.68 KiB) Viewed 370 times
Same for the city lights.

Now, when I decided to make the rest of the light animated, by extending their animation frames, they all worked ok.

But these 3 mentioned lights, do not, they stay static, even when I provide additional frames. This tells me, there is something different with these, they appear bugged visually and behave differently than the rest of the lights.

If someone could check to see what is different with these lights, compared to others, maybe we can find theres some issue with them.

Thank you ;)
Last edited by King of Worms on Sat Mar 09, 2024 5:53 pm, edited 3 times in total.

User avatar
King of Worms
Posts: 4753
Joined: Mon Oct 17, 2016 11:18 pm
Location: Scourg Barrow (CZ)
Contact:

Re: 3 light sprites - strange behavior

Post by King of Worms »

For the testing purposes, the HD files are these:
210_28-0.png
210_28-0.png (96.47 KiB) Viewed 354 times
210_15-0.png
210_15-0.png (52.42 KiB) Viewed 354 times
210_29-0.png
210_29-0.png (74.68 KiB) Viewed 354 times

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