Search found 6 matches
Search found 6 matches • Page 1 of 1
- Sat Apr 20, 2019 12:22 pm
- Forum: Community
- Topic: Daggerfall Spiritual Successor Project (Artists Needed!)
- Replies: 23
- Views: 4057
Glad to see these guys working together again. Have you looked into the technical viability of OpenMW? Imagine a Daggerfall successor that was open source and moddable using a recreation of the same toolset that fans of the series are already extremely comfortable with.
- Sat Dec 15, 2018 7:01 pm
- Forum: Creator's Corner
- Topic: HD Pre-rendered Daggerfall Sprites
- Replies: 86
- Views: 6974
If you want, you could use a Unity asset that I'm developing to render the 3D model into a sprite inside Unity in real-time. It would benefit from high levels of customization and real-time lighting. You can customize the FPS of the animation, number of discrete view angles (4, 8, or 16), resolutio...
- Thu Jun 28, 2018 1:50 pm
- Forum: Mods & Features General
- Topic: Custom UI Mods
- Replies: 34
- Views: 9339
I don't really have anything to contribute on the subject but I'd really like to see a centered HUD. I wouldn't say my ultrawide monitor necessitates it but I love Fortnite/PUBG/Kingdom Come's UI on my monitor. As you can imagine, with such a wide aspect ratio it's a pretty nice thing to have the UI...
Is there a requirement that apps are touch screen compatible on the Play Store? I definitely wouldn't mind a version released only for users that intend to run it using some alternative input methods, most likely on HTPCs, AndroidTV hardware or tablets.
- Thu Jun 28, 2018 1:16 pm
- Forum: Released Mods
- Topic: [MOD]Shut those damn crickets up!
- Replies: 8
- Views: 2019
Probably the most simple "mod" that'll ever be put on these forums but I have a feeling a lot of people are going to enjoy this one. It's a blank .wav file that replaces the annoying ambient chirping that has driven most of us mad for the past 20 years. If anyone's interested, I could release a bett...